This seminar/lecture/soiree will focus on the basics of number randomization and explore some common/useful functions that have applications for game development, as well as some of the theory behind the use of random variables that will help you gauge which approaches are best suited for enabling the results you want.
We'll explore several scenarios where "simple" random number can make life a lot more interesting, as well as situations where more exotic distributions give an organic edge to your gameplay.
Lastly we'll focus on some basic approaches for "living" distributions for smoothing out rewards and penalty management.
No previous experience with statistics or probability are necessary- but they will certainly help (and are definitely tools worth adding to your arsenal). Familiarity with algebra is going to be assumed.