|Sent on:||Monday, January 7, 2013 1:59 PM|
We're coming up fast on our Global Game Jam event on January 25th. This Saturday, January 12th, at 5:00 PM we will be hosting our "Introduction to Game Jams" workshop at the Shaker LaunchHouse and we have a really amazing line up of interesting talks scheduled. Here is the list of speakers and topics that will be presented.
Game Jam 101 - Matt Perrin
Game Jammer Goals: How To Decide What To Shoot For In Your Next
Weekend Sprint. - Chris Sanyk
Game Music and You: tips and techniques for building simple
soundtracks - Ian Faleer
Basic Character Modeling & Animation For Rapid Game Development -
Generating textures quick with NeoTextureEdit - Jason Viers
Game Jamming 365; How To Keep The Momentum - Chris Sanyk
Feed Your Game Debugging Skills After Midnight with Gizmos - Sam Marcus
Basic prototyping and game design with Construct2 - Jarryd Huntley
Version Control & Why It's Your Best Friend - Jason Viers
Tools of the Trade - Matt Perrin
Click this link to learn more about the event and RSVP:
And then on Friday, January 25th at 5:00 PM we'll be kicking off our annual Global Game Jam event all weekend long. Shaker LaunchHouse has kindly allowed us to use their space for this epic three day event where people will be creating games over 40+ hours. We'll be bringing in snacks and drinks for the weekend and hopefully a dinner or two as well. These events are a lot of fun and it's always fascinating to watch projects, teams and ideas come together. To learn more about the Global Game Jam event or to purchase tickets, just follow the links below.
If you have any comments, questions or concerns, please let me know!