|Sent on:||Monday, July 30, 2007 4:20 PM|
Adrian, I am one of the phantom members of the Video game Developer Meetup group. I have not yet been to a meetup, but I certainly plan to do so. I have to admit I was both surprised and pleased to receive your email--not because I am a programmer (I am not), but rather because I have had dwindling faith in the creative community of my home digs here in Cleveland. Just to know that there is a company here in the area taking a whack at making computer games gives me hope. I returned from a brief 2 year stint in Seattle, Washington working in the R&D department of Wizard of the Coast. At work, and everywhere in the city, modern, forward-looking work was being done in all manner of tech/entertainment fields. It is nice to know that there is a little oasis of the future right here in the city of dusty yesterday. Just to clarify, I am not looking for a job. I am happily clipping along as a freelance illustrator, designer, and writer. If your creative folks; concept artists, painters, worldbuilders, etc., ever need a little boost from the outside, please do not hesitate to rope in a hometown boy. I've attached a couple jpegs just so you know where I am coming from. perhaps I'll see you soon at one of the meetups. - Matt Cavotta ----- Original Message ----- From: "Adrian Wright" <[address removed]> To: <[address removed]> Sent: Wednesday, July 18,[masked]:03 PM Subject: [gamedev-69] Job opening - Software Engineer > If this is a inappropriate use of this mailing list I apologize, but this > seemed the best place to reach local talent. > > > > Software Engineer > > > > Join a growing Independent developer with critically acclaimed work on > Lore: > Invasion and other contract properties. Max Gaming's focus is on > developing > fun and immersive Multi-player games for the PC. > > Max Gaming has a pleasant and fun work environment, and is looking for > employees who are creative, self-starters. Responsibilities > > . Develop game systems with a focus on multi-player game-play > systems. Some of the systems may include: > > o Multiplayer modes > > o Interfaces > > o Network optimization > > o Team management > > o Admin mods > > o Stats tracking integration > > . Work closely with Senior engineer and other team members to > implement next gen technology into our games. > > Qualifications > > . 2-3 years of c++ programming > > . Experience developing gameplay systems for a published game or > large mod. > > . Ability to work in a team environment to accomplish development > goals. > > . Passion for making games, emphasis on Multiplayer experiences. > > Additional Preferred qualifications > > . 1 year experience with Torque Game Engine or Torque Game Engine > Advanced > > . Experience developing on MUDs, MMOS or persistent online games > > . Experience in custom shader development > > . Working knowledge of Java and/or python > > Job Location: Cleveland/Akron area in Ohio. Offices currently in Aurora, > Ohio 35 minutes from both Downtown Akron and Cleveland. > > Please email resume to [address removed] , additional work samples are > encouraged. > > NOTE: Though currently not actively seeking other positions we are always > on > the lookout for talented people with a passion for making games. If you > would like use to keep you in mind for a future position please feel free > to > email us your resume and any work samples to [address removed] > > Sincerely > > > > Adrian S Wright > > President > > Max Gaming Technologies, LLC. > > http://www.mgtgam... > > http://www.maxgam... > > c (330)[masked] > > f (216)[masked] > > > >
This email message originally included an attachment.