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Unity 101

  • Oct 19, 2013 · 2:00 PM

Unity/Game Scripting Basics

Class will be going over some of the basics of using and scripting Unity3D, a free 3D Cross-Platform Game Engine.

We will try to cover:

Using the editor
C# Scripting basics - Camera/player movement, object interaction, physics/applying forces.
'Behaviour'/'Component' oriented design

Please have:

Mac/PC Laptop with latest Unity (4.2.1) installed (Their editor does not run in Linux-yet)
At least a little bit of coding experience in Object Oriented languages.
Mouse is recommended - navigating in 3d space is much easier with a mouse than a touchpad.

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