13th Age Organized Play - The Elf Queen's Enchantment

13th Age - The Elf Queen's Enchantment &

Legacy of the Crystal Shard 

In the 13th Age of the world, adventurers seek their fortunes in the Dragon Empire while powerful individuals known as Icons pursue goals that may preserve the empire from chaos, or send it over the edge.


One of these Icons, the fearsome Orc Lord, is facing a threat to his power. One of his agents, General Gul, has gone rogue and is attempting to kill the Orc Lord himself and take his place in the world. The mad general's goals were cut short at the Battle of Scarsdale Keep by a small troupe of mercenaries and adventurers, who face Gul herself and sent her screaming to her death while the forces of the Elf Queen and Dwarf King managed to defeat Gul's Red Flag Army.

But that's not the whole story.

The people most in danger from the Red Flag Army are the dwarves, and the Dwarf King has sent envoys to elven lands to remind the Elf Queen of the ancient treaties that require her to send aid to the Dwarf King's forces. The Queen has put out a call for heroes to aid her own forces, and you have all answered that call, meeting the elven court in the city of Summervale to prove your worth...


--- 13th Age is a combination of traditional RPGs and narrative-driven story games, designed by the lead designers of both 3rd and 4th Edition Dungeons & Dragons. It is focused on fast play and player-driven content.
This adventure is the second part of the "Orc War Trilogy", and is designed for three to seven characters of 4th level. The season will run over 6 weeks with two- to three-hour sessions each week.


This season of 13th Age Organized Play is for three to seven characters of 4th level. Pregenerated characters will be provided, or you may bring your own. If you wish to make your own character, or get an idea of how the rules work, you can see the 13th Age System Reference Document at http://www.13thagesrd.com/. Each character will start with 3 Icon relationship points and one magic item. You only need to bring a normal set of dice; miniatures will be useful, but are not required. 


If you have any questions on the system or how the season will operate, contact Sean Dunstan.


Hope to see you there!

Also: New D&D 4E Adventure to be introduced (Title yet to be named)

David Mescavage's group will meet for a new season of 4E D&D adventuring. The session will hold 6 players. Those interested are asked to sign up here on the meet up group. 











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