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Gold & Glory South

Gold & Glory Campaign

Seek plunder and adventure under the broken moon of a fantastic world. An almost anything goes swords & sorcery, post-apocalyptic, cthulhu romp 'round the sandbox of our imaginations. Featuring a huge wilderness littered with OSR megadungeons (Barrowmaze, Dwimmermount, Darkness Beneath, Rappan Athuk, Anomalous Subsurface Environment), very man One Page Dungeons.

This is the same "world" as the every other Sunday G&G game up North. You don't have to go to that game to enjoy this one or vice versa.

The original D&D (Swords & Wizardry) makes it easy for players to come and go, join in the middle, etc. Rules are simple and characters are quick to roll up. New players always welcome. All you need are dice (and you can get those in the store).

Where: Whose Turn is It? 2708 S Lamar, Austin, TX

When: Every Weds, 6pm till 9pm or we get kicked out

Referee: Norman J. Harman Jr. [masked]

Group: [masked]

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  • Steven C.

    Holy cow. Everyone survived the adventure...except my Wizard who tried on a fish helmet that filled up with water and tried to mutate me into a deep one.

    1 · March 7, 2013

  • Steven C.

    I'm going to need to figure out which spells I have access to, given that my Wizard is carving and preparing a new staff one spell level at a time.

    March 6, 2013

  • A former member
    A former member

    Will bring dice, haven't played a tabletop in far too long. This will be my first time.

    March 5, 2013

  • Brian K.

    Ok. Brand spanking new player here, I got dice, anything else I should bring?

    March 4, 2013

    • Adam J.

      Paper, pencil, yourself. Brain is optional

      March 5, 2013

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