March 17 · 3:00 PM
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An orphan’s life is harsh–and often short–in the island city of Camorr, built on the ruins of a mysterious alien race. Born with a quick wit and a gift for thieving, Locke Lamora dodges both death and slavery, only to fall into the hands of an eyeless priest known as Chains, neither blind nor a priest. A con artist of extraordinary talent, Chains passes his skills on to his carefully selected family of orphans "Gentlemen Bastards". Locke grows to lead, delightedly pulling off one outrageous trick after another, infamous as the Thorn of Camorr - no wealthy noble is safe from his sting. But the Gray King is slowly killing Capa Barsavi’s most trusted men and using Locke as a pawn in his plot to take control of Camorr’s underworld. With a bloody coup under way threatening to destroy everyone and everything that holds meaning in his mercenary life, Locke vows to beat the Gray King at his own brutal game–or die trying.