Hometown: El Cerrito
July 7, 2013
*Interactive/reactive/adaptive tutorial technology, especially programs that don't replace teacher but instead bring more depth and focus to teacher-student discussion. Platforms to encourage and empower experts and professionals and K-12 and undergraduate teachers to work together to build lessons in foundational curriculum that authentically draw on and are illustrated with examples from current leading work. 3D illustration and gaming technologies to help students visualize invisible (i.e. microscopic or very large) complex structures and models of structures in science as well as complex abstractions of all sorts. Programs helping K-12 students and older adults without a programming background learn how to program. Kinesthetic and only semi-virtual learning tools that use hardware, made objects, the making of objects, and/or the senses of taste, smell and touch. Microscopes and telescopes. EEG and biofeedback. Note-taking, mindmapping, and productivity training technology.
I currently work at UC Berkeley for two NCI-funded multi-disciplinary, multi-institution research centers focused on the intersection of quantitative fields (physics, math, mechanical engineering, electrical engineering, systems biology, bioengineering, etc.) with oncology research. I help facilitate the collaborations and also support the development of courses and materials that further the larger goal of growing a new generation of biomedical researchers who are innately multidisciplinary and quantitative thinkers. I would like to be more engaged in education work at all levels (K-12, undergraduate, graduate, adult career training, life long learning, and informal/media-based learning.) I'm actually really interested in humanities and social sciences education also, especially civics and history.
Studied physics/biophysics and journalism. Have always been fascinated by educational applications of tech. Taught science in a private high school 2 years. Am a education & outreach manager at UCB.