Games Gateway Info: DCGames Holding Develop a Game Gathering

Interested in designing your own games? Pressure from your boss to apply “gamification” to your next project? Wondering what all the hullabaloo and rigmarole is?? Join this workshop to design a game and find out!

In this workshop, we’re going to take a careful look at how to use game mechanics to address issues you are already working on using Grow-a-game. This workshop is the first in an introduction to game design series that will continue through Spring 2012. 

Agenda:
1:00 pm: Introduction
1:20 pm: Grow A Game game design exercise
2:50 pm: Break
3:00 pm: Play test the games designed
3:30 pm: Debrief – talk about how we can build the community in DC and brainstorm how your organization could use games in its work
4:00 pm: Conclude

What You Should Bring
- Yourself (and preferably your creative mind too)
- Two or three problems in your work involving the community you serve that may improve through creating a game.

More information on Grow-a-game here:
http://www.tiltfactor.org/grow-a-game

Why should you attend?
We at DCGam.es are here because we’re interested in exploring how games can improve community and we want everyone to be involved. We see games as the most natural way to merge play and fun with things like education and complex systems.

More general info on DCGames at:
http://www.dcgam.es/DCGames/

And please join our Facebook Page to always receive the latest information:

http://www.facebook.com/DCGamesFest

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  • Aaron

    I thought the presenters did a great job making the material engaging and fun. I was glad they kept the presentation itself fairly top-line, so we got more time to focus on the hands-on portion of the event.

    February 27, 2012

  • A former member
    A former member

    It was a wonderful meetup. The information presented was informative and the fact that we got into teams and made a game was great.

    February 26, 2012

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