A few of you have responded to this email. Before I schedule this with a final timing, I wanted to see whether others of you were interested in participating but simply can't because this is in the middle of the day on June 14th.
If I shifted to an evening time, would you join this workshop? And if so, what days and times work best for you?
I look forward to hearing from you, Limor
--- On Wed, 5/19/10, limor schafman <[address removed]> wrote:
From: limor schafman <[address removed]> Subject: Games Gateway: Serious Games Workshop during DC Digital Week on HIV To: [address removed] Date: Wednesday, May 19, 2010, 11:31 AM
Hello fellow Games Gateway members,
As some of you may recall from our last meeting, we learned
from Will of the upcoming DC Digital Week taking place around town June 11-20. http://www.digitalcapitalweek.org/
I went to the brainstorming session for that conference and
the topic of HIV prevention came up when I asked about what types of things Games
Gateway as a serious games group could bring to the Week.HIV is a big issue for DC and there were a
few game designers as well as people focusing on HIV prevention in the audience
and the topic caught fire.
As a result, I am working to put together a workshop on that
topic. The current thinking on the workshop is as follows:
Date: Pencil date at this time of June 14 from
Location: TBD [have a couple of places in mind and open to
A four hour
workshop with the following agenda:
1 hour presentation by panel of different issues regarding
HIV and what is taking place here in DC. This may seem like a long time,
but we need the subject matter expertise to show us the different demographic
areas of concern, the particular issues of each of those demos, and other
general information about HIV and DC.
1 hour of brainstorming ��� depending on the number of people
who show up, we will break up into different groups each focusing on a
particular demographic. That group will determine the game format(s) (PC,
mobile, social media), and brainstorm multiple ideas and develop the game
storylines. They will choose from their top 2-3 game ideas for
1 hour for presentations ��� again this will depend on how
many people show and how many game ideas there are. We will have rating
sheets so people can vote and choose the best game ideas.
Final half hour ��� as a group we will determine the best ways
to get these games built, what will be needed, tools, etc.
If we have more time, we may have some actual flash game
development start taking place.
[one half hour allotted for 2 ��� 15 minute breaks]
The intention is that we will talk away with 3-5 viable game
ideas for further development. If at all possible, we will also have
actual teams and even target dates assigned.
I need your help!
Do you have feedback on what is written above?[anything is welcome]
Would you like to participate in the workshop?
Would you like to participate in the planning and management
of the workshop?
I am open to all suggestions and assistance.
And please pass this information on to others who may be interested.
We bring together game designers, developers, graphic artists, storytellers, educators, marketers, organizations, agencies, companies...just about everyone who is interested in the serious games sector.