Pheon is launching this Saturday, September 18th at 12noon - 6pm and is open to the general public.
In December, we get our own special session in December to play a short version and discuss. See the details below.
A
nnouncing a new Meetup for Games Gateway - U.S. Mid Atlantic Region!What:
Play & Discuss Alternate Reality Game "Pheon" at Smithsonian American Art MuseumWhen: Thursday, December 2, 2010 5:00 PM
Where: Smithsonian Museum of American Art
8 & F Streets NW
Washington , DC 20013
[masked]
On September 18th the Smithsonian American Art Museum is launching its updated version of
Pheon ? a mission-based, alternate reality game.
What is even more exciting is that we at Games Gateway will get an
insider?s view of the game and how it was made. Join us on
December 2nd for our own session of game play at the American Art Museum, followed by a discussion by
Georgina Goodlander, Interpretive Programs Manager, Luce Foundation Center. To read more, visit www.pheon.org and read the description below.
Agenda:5-6pm: Portion of the Pheon game is available to play
6-6:30ish: Presentation of Pheon game development/evaluation
6:30-7:30ish: Questions & networking
Light drinks and food will be available and the cafeteria across the way will be open.
Location:Smithsonian American Art Museum
Washington, DC
The museum has two entrances ? Use the entrance on 8th and G Streets, NW, then turn left at the lobby to get to the meeting
About Pheon:A new mission-based, alternate reality or ?big? game, called Pheon, will debut in September at the Smithsonian American Art Museum. A variation on the classic game Capture the Flag, Pheon is a competition to obtain the game?s virtual talisman, the pheon, which will occur online and at live events during the course of a year. Pheon, like other mission-based games, revolves around the completion of tasks, the making of objects, discovery and documentation. It follows the successful run of the museum?s first alternate reality game, Ghosts of a Chance.
Pheon is innovative in that the narrative of the game will be written as it is played. The game is set in Terra Tectus, a virtual world in which two warring factions, Staves and Knaves, struggle to restore balance after the intrusion of Seers, people from the real world. Players will interact with scripted characters, and each player?s performance will help shape the storyline. To begin, individual players and teams must first determine whether they are Staves or Knaves, then complete various missions focused on the museum?s art collections, exhibitions and programs to earn points and propel the game. Missions exist on three levels?Neophyte, Acolyte and Lamplight Council?through which players must advance, reaching the final stage in which elite players ?write? missions for those at lower levels. The ultimate goal is to attain the pheon, which promises to restore balance to Terra Tectus.
The game will use several popular social networking sites such as Facebook and Twitter, which will be used to convey character plots. Players from all over the world are expected to participate. Fictional excerpts and game lore will be available for download as well. The museum is working with John Macabee of the San Francisco-based CityMystery and mission-based game expert Sean Mahan, creator of the popular game SF0, to develop Pheon, which will be accessed through a portal website, pheon.org. Additional information is available on the museum?s website, americanart.si.edu/pheon.
The story has already begun to unfold?
http://pheon.org/intro/.. The launch event for Pheon is Saturday, Sept. 18, from noon until 6 p.m. at the Smithsonian American Art Museum. Activities for players will include making objects, texting codes and finding clues in a belly-dance performance. The initial game will run for one year and, as with Ghosts of a Chance, the Luce Foundation Center will offer an abbreviated form of Pheon at the museum beginning Nov. 1.
The Smithsonian American Art Museum, located at 8th and F streets N.W., is open from
11:30 a.m. to 7 p.m. daily, except Dec. 25. Admission is free. Follow the museum on Twitter, Facebook, Flickr, ArtBabble, iTunes and YouTube. Smithsonian Information: [masked]; [masked] (TTY). Museum information (recorded): [masked]. Website: americanart.si.edu.
RSVP to this Meetup:
http://www.meetup.com/gamedev-175/calendar/14752718/