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Designers Sessions

The "Designers Sessions" series of events will revolve around game designers of all stripes coming together. We will discuss our experiences and difficulties of developing the systems, mechanics and lore of our hobby. We will debate the pros and cons of game systems, and assist each other with problems in the games we are currently (or hoping to be) working on.

We will also play test games that designers are currently working on, or just play games that we really enjoy.

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  • Dan B.

    Matt--found it. "Cirplexed!"

    November 28, 2013

  • Kevin M.

    here is a link to the meet-up discussion forum for the game designer sessions:

    November 27, 2013

  • Chris

    I really wanna make it sometime.

    November 26, 2013

    • Chris

      Thanks, Kevin! Gotta a few game ideas rolling around in my skull & would like to see them brought to reality.

      November 26, 2013

    • Kevin M.

      My two pieces of unsolicited advice are A) to pick whichever game idea seems simplest to focus your energy on, develop it as far as you can getting feedback and play-testing along the way, then take what you learned and start in on another. And B) focus on functionality, not on making it pretty. Pretty comes after you've distilled down the rules, balanced the number and types of bits, and convinced yourself there's an actual marketable game there.

      November 27, 2013

  • Alfredo L.

    I know you'll miss my cranky, ADD, curmudgeon-y input, but a lot of changes in my life meant no progress in my work. I hope to use some of tomorrow for design work.

    November 25, 2013

    • Kevin M.

      Your no-nonsense approach will be missed, hope you make lots of progress on you're current project!

      November 26, 2013

  • Brian S.

    I cannot make it this month but I will be there for the December meet.

    November 22, 2013

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