May 15, 2012
I enjoy the technical challenges in coding game engines, and using them to push more detail and immersion into gaming experiences. For me, the most memorable games are those that leave you with an emotional attachment to the story and immerse you into a unique world.
I am a C++, ObjectiveC, and GLSL (shader) programmer for mobile, Windows, Linux, and Mac platforms.
Hello, I've recently shifted gears from Java+Oracle enterprise apps to working on Indie games full time. One of my projects is a new cross-platform game engine called "KREngine".