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iOSKW Meetup: Game Creation with Cocos2D / App Flow & Call to Action

Stephanie Wilson will introduce us to creating cocos2D games. Come learn how to program games on iOS. We will be showing how to make a simple ball bouncing simulation using the robust and open source frameworks cocos2D and box2D.

Jason Bavington, CEO of Midnight Illusions Ltd., will discuss the best ways to ensure your users enjoy working with your app and get funneled to one or more target objectives, e.g., sales conversion. Learn best practices for adhering to Apple's Human Interface guidelines as they relate to screen layout, navigation and flow across multiple device sizes. We'll also cover how to effectively set up a Call to Action, whether it's getting your user to navigate to a specific component of your app, or incentivizing them to interact with your related social media site(s).

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