I'm doing a research for a project and need your thoughts regarding user-game interaction data extraction and output. Could you help answer the following two questions? Many thanks!
1. For the games you developed, how easily do you think they can be decomposed into and analyzed by the sequences of decisions made by a game player as he plays throughout the game? Please use scale from 1 to 10, with 1 being easy and possible and 10 being absolutely difficult and impossible.
2. How easily do you think the sequence of decisions made by the game player can be recorded and output? Please use scale from 1 to 10, with 1 being easy and possible and 10 being absolutely difficult and impossible.
3. If required, would you be willing to record and output the sequence of decision data? Any views on why or why not would be very helpful.
Thank you very much again!