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The Castle at the Edge of the World - Pathfinder at Bob's

  • Apr 18, 2014 · 6:15 PM
  • Bob Kay

The party spent the rest of the next few days repairing the damaged Mordant Spire Bone ship and outfitting it with the Core. Kyne revealed more of his past and his translations of the Rift Maps. Kyne and Brennan were also able to tame the Cyborg with a dog's brain - Rusty or "Dog" joined the team. The PC's (minus Thorac and Xsylino) headed toward the next big rift to occur.

A few days later, they arrived in the midst of a giant storm. Aether's dragon *ping* went off and the party knew trouble was coming. They charged headlong into the storm only to break into a clearing in the sky. A giant floating castle sat atop a chunk of land ripped from the earth. The castle's features were evidently made for Giant sized creatures. Suddenly, a gargantuan cloud like form charged the airship and PC's. The cloud dragon was the biggest foe the PC's had faced.

We ran.

Diving and veering toward the bottom of the floating castle's base, the party found a cave entrance (one large enough to fit a gargantuan dragon). Using actual tactics, the party decided that fighting a dragon in a cave was a better idea than getting strafed on board their ship. They HALO'd into the cave and sent the ship into safe orbit.

Inside the cave the party prepared for the dragon's approach. But the frightful presence of the cloud dragon sent Ronin and Kyne fleeing toward other evil darkness deeper in the cave system.

Brennan and Guyus set the battle lines and beat the dragon into surrender. The party convinced the dragon to help them clear the floating castle of its other denizens - including Lady Thrune, cloud giant monks and other nasties - in return for a few necessary items. The dragon would get to keep the castle and a few giants to fly it.

The diplomacy worked and a pact was formed. With their new cloud dragon cohort, the party readies itself to battle Lady Thrune, a rift in time/space and a castle full of leveled cloud giants.

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