Meet To Discuss and Play Games

Bring your games, bring your ideas, and be ready to try out some cool experimental games. We'll also have prototyping materials available so you can try out some new ideas on the fly!

We'll also have pizza available for anybody interested. You just kick in $5 for your share of pizza.

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  • Steve K.

    Played Village-in-a-box -- Mike J. can elaborate, but you definitely want to know that the "negotiations" are coming up, if you're playing with slick char.s like JT and A.H.
    Then enjoyed David's Copper Country -- a much cleaner version than last time (coupla months ago)? Took ~90 min.s; I was one icon away from improving my 17 score (tied for last w/ M.J.) to 23, which I think woulda won.
    Z. (mine&Mike's "plus-one") demonstrated "icebreaker", his C++ version of the Asteroid Ship Game (based on an earlier version of rules than "RamShrike", my current...)
    Rotating circles (yay!) strong navy (7pts, the "RamShrike") and weak pirates (3pts) and dirty snowballs to hide in and cargo haulers to hijack...
    Right now moves are unrestricted but that should be straight-forward enough for him to add...
    Unfortunately, he tells me that my game's reputation for "evil geometry" remains intact -- I think this is my version of "wetware DRM": if you mess around, your brain may melt down unexpectedly...

    January 14, 2014

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