addressalign-toparrow-leftarrow-rightbackbellblockcalendarcameraccwcheckchevron-downchevron-leftchevron-rightchevron-small-downchevron-small-leftchevron-small-rightchevron-small-upchevron-upcircle-with-checkcircle-with-crosscircle-with-pluscrossdots-three-verticaleditemptyheartexporteye-with-lineeyefacebookfolderfullheartglobegmailgooglegroupshelp-with-circleimageimagesinstagramFill 1linklocation-pinm-swarmSearchmailmessagesminusmoremuplabelShape 3 + Rectangle 1ShapeoutlookpersonJoin Group on CardStartprice-ribbonShapeShapeShapeShapeImported LayersImported LayersImported Layersshieldstartickettrashtriangle-downtriangle-uptwitteruserwarningyahoo

Introduction to 3D Game Development Part 2

This is the part two of this workshop series in which we will go into more detail the various features of the Unity Editor.  Topics include but are not limited to Materials and textures, The Mecanim Animation System.  We will also dive into more advanced scripting and explore procedural mesh generation. The meeting room is set tentatively to Dunn Hall 225 but this will most likely change.

Check out our group @ http://www.meetup.com/MemphisGameDev/

Check out our Google+ Community @ https://plus.google.com/u/0/communities/108853504416893969129

Join or login to comment.

4 went

Sign up

Meetup members, Log in

By clicking "Sign up" or "Sign up using Facebook", you confirm that you accept our Terms of Service & Privacy Policy