During the design process, it is important to get user acceptance and buy-in. By wireframing and prototyping the project, designers can quickly and easily generate designs, preview user experience, demonstrate website flow and show interface choices for stakeholders to examine. The range and type of prototyping depends on the size of the project, the team's methodology and the available budget.
This month, join Aaron Saray and Jim Conway as they demonstrate two different ways of prototyping and wireframing. From Aaron's experience in the enterprise level world of projects and design, he'll demonstrate a full-featured wireframe project and toolset. Jim Conway will wrap up the presentation showing options for rapid prototyping and agile design and style changes based on his experience with demanding, fast-moving projects and clients.
Whether you're part of a larger company or focus on smaller clients, these tips, tricks and technologies will help you develop prototypes to help save money and guarantee customer happiness.
Thanks to C2 who will have some drinks and snacks to keep you going through the night. :)