This Week: - #5-13: Weapon in the Rift (5-9) & #5-15: Destiny of the Sands--Part 2: Race for Seeker's Folly (1-5)
#5-13: Weapon in the Rift
GM: Andy Christian - Players (FULL) David B., J. Michael, Chris M., Amanda, David S, Josh
A Pathfinder Society Scenario designed for levels 5–9.
Dire need begets great innovation, and Ghalcor, a cleric of Iomedae, created a revolutionary new weapon to fight the demons that poured out of the Worldwound at the end of the First Mendevian Crusade. Unfortunately, the fiends overwhelmed Ghalcor and his assistants before they could arm and trigger the weapon, but complex fail-safes sealed off Ghalcor’s tower and kept the device from falling into abyssal hands. As the Fifth Mendevian Crusade rages on, Ghalcor’s secret weapon could be the factor that turns the tide, so the Pathfinder Society has agreed to find a way past the indiscriminate safeguards to secure the device for the crusaders—a task complicated by their pushing past enemy lines.
Content in “Weapon in the Rift” also contributes directly to the ongoing storyline of the Silver Crusade faction.
Written by Nathan King.
#5-15: Destiny of the Sands--Part 2: Race to Seeker's Folly
GM: Jason Westphal - Players (FULL) Windy, Jacob, Jenna, Jenna +1, Bryan, Chris C.
A Pathfinder Society Scenario designed for levels 1–5.
The Pathfinder Society has discovered the location of a powerful Osirian artifact secreted beneath the sands, but they are not the only ones who seek its power. The Pathfinders must endure the scalding Osirian desert, brave its inhabitants, and watch for hidden dangers if they are to survive. Can the PCs reach the ruins before their rivals claim the prize?
“Race to Seeker’s Folly” is the second scenario in the three-part Destiny of the Sands campaign arc. It follows Pathfinder Society Scenario #5–12: Destiny of the Sands—Part 1: "A Bitter Bargain" and is followed by Pathfinder Society Scenario #5–16: Destiny of the Sands—Part 3: "Sanctum of the Sages." All three chapters are intended to be played in order.
Content in “Race to Seeker’s Folly” also contributes directly to the ongoing storyline of the Osirion faction.
Written by Matt Duval, RPG Superstar 2013 finalist.
About this Game Day:
This is an announcement for a locally scheduled game day on the first and third Sunday of every month at the Fantasy Flight Games Event Center in Roseville, Minnesota. We try to schedule multiple low-tier tables and at least one high-tier table for each session and manage three regular tables, with a fourth becoming a regular occurrence. Games last five hours (scheduled to end at 5:00) and the GMs arrive an hour early for set-up and questions. While registration for events is not required, it is encouraged as registered attendees will be guaranteed a seat for play (information regarding registration can be found below).
We cater to new players and experienced Pathfinders alike, both young and old. All of our members are fantastic and display a true love for the game. We offer a friendly environment to meet new players and to experience the fun of the Pathfinder Roleplaying Game with other fans. As a family friendly group we encourage families to join the fun as well. It should be noted that although Pathfinder Society adventures are written with a PG-13 rating in mind, we place no age restriction on play (children under the age of 15 are expected to have parent or guardian supervision during the games).
I look forward to seeing you there!
This Game Day at Fantasy Flight Games is hosted by Venture-Lieutenant Andy Christian.