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Unity Usergroup Munich: Event driven architecture (Salomon Zwecker)

  • Jun 16, 2014 · 7:00 PM

Salomon Zwecker is a game programmer at Bit Barons development studio. He will talk about how to make the programmers life easier by using events. He will show how teams can separate their code in a better way and how easy it will become to add fundamental features to an existing game which uses the presented approach.


Unity (the game engine) has become the de-facto standard in the indie and mobile parts of the games industry. A lot of developers in Munich have adopted the tech since it was released in 2005 and now it's time to to share our insights and get the most out of the engine. This meetup is mostly targeted at advanced / experienced Unity users who want to discuss the problems that you run into when you actually release a polished game with Unity - stuff that is not in the engine's documentation already.

Every month we'll pick one topic for discussion. For this we'll need one person to prepare a short talk / introduction / session each month. After that we'll go into a full-on discussion and then degrade into beer/pizza afterwards.

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  • Stepan S.

    Very nice overview on eventing

    June 17, 2014

  • Salomon

    Wie versprochen gibt es die sheets der Präsentation jetzt online:

    3 · June 18, 2014

  • Robin S.

    Ich kann mich nicht entscheiden: Deutschland-Portugal WM Knaller oder Unity Meetup... beides super interessant, nur unglücklicherweise zur selben Zeit. :-(

    June 16, 2014

  • Salomon

    Ich kann die Slides dann gerne zur Verfügung stellen.
    Allerdings sind die ohne meine gesprochenen Kommentare möglicherweise nicht so hilfreich...
    Der spannendste Teil wird wohl dann außerhalb der Slides im C#-Sourcecode stattfinden.

    June 15, 2014

  • Manuel K.

    Klingt wieder mal interessant - werde aber wohl nicht kommen können. Gibts dann Slides?

    June 15, 2014

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