Many of us, Guildmasters included, found the Netherlands Roleplayer's Guild because we were looking for a regular gaming group. Some people want to play weekly, or biweekly. Some prefer weeknights, others prefer weekends. Even if you do find people to game with, it's difficult to get things started.
We want to help.
1 - The first step is to find fellow players. You can do this by posting to our message boards and also checking our Membership Map, using it to find out who is close to you and contacting them via their profile. Obviously, the easiest way is to attend the Meetups and speak with people face-to-face. Either way, keep the invitations light and open to flexibility. The more specific you are with your system or scheduling requirements, the less likely you'll be able to find people who fit easily.
The Meetup Guildmasters have spoken with many members of the Guild, so if you would like help finding people, we might have a few ideas about who might fit your style.
2 - Once you have found a few people, it's good to organize a casual introduction or one-shot session in a neutral environment. Public places aren't everyone's ideal gaming location, but many people aren't comfortable inviting strangers into their homes. It also takes the pressure off a potential host. Use this first session get comfortable with one another. Play a one-shot if you've never played as a group in order to get acquainted with play styles, and most importantly discuss what everyone's requirements are. Talk about the genre and system you want to play, and how the gaming sessions are going to be scheduled.
The Guildmasters can help here as well. We know of several public places that are pleasant and conducive to this kind of group building. In some cases, we might be able to attend this introductory meeting and help direct the discussion about what, where and when. We've done it a few times ;-)
3 - Pick a GM! Some people don't feel as though they have the skills to be a Game Master, but it's really not as hard as you might think. If you're comfortable with the other players, then planning and running game sessions can be a very fun and rewarding experience. It helps if you're familiar with the system and setting, but even that isn't necessary.
Once again, the Guildmasters can help. We are GMs with differing degrees of experience, and we plan to develop a section of these pages purely to aid the first-time GM. Until then, don't hesitate to ask if you think you need help. You'll usually find that while you're asking questions, you find out you already knew the answers. We also offer GM training, see the FAQ for more information.
Remember, it might take time, but building a group where there is trust and casual ease between the members leads to the best of game experiences.
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