XNA gave us the promise of cross-platform (within the Microsoft world) game development. MonoGame takes that promise and adds it to Xamarin 2.0 to give you the ability to port your game to nearly every device in existence: WinRT, WP8, iOS, Android, Mac, Linux, and more! In this talk I will focus on sharing code between Windows and OS X.
Speaker: Shmueli Englard
Shmueli Englard is a C# developer in New Jersey who like to push the boundaries of what we think we can. He currently works for a startup called Control Influence doing niche market software and in his spare time helps promote Microsoft technologies and MonoGame. He can be found on Twitter @shmuelie or his blog at http://blog.englard.net.