Considering most devoted freelance devs will spend 50-70 hours/week, and these apps are subject to wild feature creep, and the skillset is paid $100,000+ fulltime, yes, $40 per "hour" for iOS work is sweatshop.
On Tue, Sep 14, 2010 at 1:09 PM, oscar aird <[address removed]>
$40/hr = sweatshop? ;)��
On Tue, Sep 14, 2010 at 1:05 PM, Andy <[address removed]>
Any reasonably-sized/reasonably rich (aka: worhtwhile) app is going to take what, at least a month of one dev's time? $40/hour for top-notch in-demand tech skills? sweatshop.
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