Despite it being self-serving, I agree with most of what they say, Only three very small (but important) nit-picks:
- Building to scale from the start is almost always a lousy idea. Building in a way that isn't inconsistent with scaling is fine, but building for scale is usually waste pre- product/market fit. Also, moving from web to web + mobile isn't really scaling - it's a broadening of requirements.
- Project managers are an anti-pattern. Great devs with a good sense of the business needs are a better way to go. If you need a "PM", at least have a product rather than project manager focused on usability and functionality rather than deadlines and gantt charts
- Delivering "exactly what was ordered from the beginning" is seldom what startups need.
It's a weird mix between them saying just the right thing and them not saying the right thing at all.
Still, I do believe a dev shop can be a practical way to get to market quickly providing you can raise the (say) $20k-$200k to get ready for launch and ideally have a matching sum for iterating after the first few experiments have run.
On Jun 19, 2013, at 5:34 PM, Andy <[address removed]> wrote: