|Sent on:||Wednesday, July 31, 2013 10:48 PM|
It is really fun to use iD for building tracing, but at least at this point in iD's development, the josm tools Serge described below (and taught to me) seem to provide an order of magnitude more functionality. Looking forward to hearing more about people's workflows.
On Wed, Jul 31, 2013 at 08:19:33PM -0400, fkh wrote:
> Has anyone come across a good tutorial about drawing buildings?
For drawing buildings in general, not using a specific editor- you may
want to watch some videos I made a long time ago:
Buildings are covered in videos 3 and 7, and addressing is covered in
> I see there are some tools in JOSM that will be useful (e.g.
> http://osmtampabay.org/blog/fast-building-footprints-in-josm/), but I'd
> rather use the ID map editor. Before I dive in, any tips?
I know you want to use iD, but Josm has a lot more plugins for doing
this kind of work.
For example, Josm has the "orthoganalize" tool, which brings angles to
90 degrees. It has a building plugin, to make simple square buildings
easily, it has a terracer plugin, to help you make rowhouses, and
fastdraw, which isn't as useful for buildings as it is for things like
water, but can still be useful. And it also has the utils and utils2
plugins, which include things like the circle tool and circle arch tool.
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