THE AUCKLAND GAME DEVELOPERS MEETUP IS MOVING!

Plus two awesome presenters for the March Meetup (Alex St John, ex-Microsoft DirectX and Ryan Anderson, Gameloft's Lead Engine Programmer).
Plus improved refreshments sponsored by AUT CoLab

After 5 years being held at Media Design School the NZGDA have decided it's time for a change and a bigger space. We're moving a few blocks to AUT University. We want to see the Meetups keep growing, even broaden a little bit, and every now and then do something unexpected. We aren't leaving Media Design School behind as they are going to stay involved and MDS students (along with those from AUT, Auckland Uni, Yoobee, Unitec, Animation School, Lifeway, Waikato Uni) are more than welcome. Remember, the Meetups are for everyone who loves making games: professional game studios, indies, artists, animators and students.

The new venue is:
Room WG126
Sir Paul Reeves Building (where the NZGDC conference was last year)
Governor Fitzroy Place
AUT University

Come in any door and follow the signs.

AGENDA FOR MARCH GAME DEVELOPERS MEETUP

6.00 Arrive
6.10 Presentations
Modelling Virality. Alex St John, co-creator DirectX, former Microsoft GM Entertainment.
It's easy to say "My game is soo GREAT it will go viral." But is there a recipe for “virality” that maximizes a games chances of wild success? Alex St John will draw on his time running Wild Tangent (the world's largest gaming site at the time) and Hi5.com and studying epidemiology to uncover the hidden secrets of designing games for maximum virality.

Engine Considerations for Rapid Game Iteration, Ryan Anderson, Gameloft NZ's Lead Engine Programmer
Although game engines will always need to guarantee performance, allowing artists and designers to quickly iterate on game play and assets is vital to making a game. A successful engine must support the needs of the users from its inception in order to avoid unnecessary complexity or bloated code as it matures. 7.00 Noticeboard and Showcase
If you have anything you'd like to show contact Ben Kenobi ([masked]) and he'll sort out equipment - like big screens, projectors, tables.

7.15 Refreshments
Sponsored by our new hosts AUT CoLab!

8.00 Pub - venue to be confirmed

Join or login to comment.

  • Daniel D.

    I'd like to put my hand up and present myself as that rare thing at this event; a writer. I'm keen to help anyone with creating narrative, fixing plot and story holes and character creation. I'm especially good at creating character dialogue. FYI; I'm not a coder or programmer.

    4 · February 26, 2014

    • joe c.

      Hi Daniel, great thanks for letting us know! That is a valuable skill to have. While I don't have anything right at the moment, I'll keep it in mind. I'll try and find you at the next meet up and say hello.

      March 21, 2014

  • Mark W.

    Just a quick reminder that we are looking for Unity developers for short term projects ASAP. This is contract work but we have more projects in the pipeline. Please email me at [masked] if you are interested.

    March 7, 2014

  • John

    Great effort

    March 6, 2014

  • Alistair O.

    Both talks were really interesting. Unfortunately didn't leave much time to play games but just having them all set up and available to play really made a great atmosphere to walk into after the talks.

    1 · March 5, 2014

  • nomand

    Thanks everyone for coming and playing our game, you guys were a rad crowd. Follow us on @frogshark for updates, and see you at the next meetup with more game!

    2 · March 5, 2014

  • Mark W.

    Fantastic meetup, love the new venue :)

    March 5, 2014

  • Daniel D.

    Hi,
    Due to illness I won't be able to make it tonight.
    But I'm keen to work with companies on game design and story development. I have some IP that I'm keen to share with developers and turn into something. If you're looking for new IP ideas.

    March 5, 2014

  • Mohammed Shafil K.

    Do we have to show our ticket? This is my first time attending this meeting

    February 23, 2014

    • Hamish M.

      Citizens only require an Arstotzka sanctioned ID. Tickets are not required. Glory to Arstotzka.

      4 · February 23, 2014

    • Regan M.

      Haha, just in case... don't worry, there are no tickets, the event is free and open to everyone.

      1 · February 24, 2014

  • mata

    Just a note on this - as I have been to one meetup before in this room - it's not easy to find if you have not been there, it's lower than the ground (reception) floor closest to the art gallery to the right of the steps before going up to where reception is and stuff.

    3 · February 23, 2014

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