March 2, 2013
Only one to regret everything.
A critical analysis of gameplay, as well as competitive analysis. Also, any editing or creative writing help that could be desired.
Experience with the gritty details that are required to bring a game together.
All my life.
Game design and competitive balancing. Also scripting and dialogue.
Hello, I'm a huge dork. I've played games all my life, consistently, and have gotten to the point where I feel like I should use that knowledge.