SoCal.js Message Board › js.la meetup march 29th, 7pm
|A former member||
The plan was to have an event March 29th for SoCal.js, but it happened to be the same day as js.la. They also have James Halliday (@substack) speaking, and since I was going to see about having James do a talk for us I thought it best to just cancel ours and promote theirs. We will plan on setting something up for April. More on that later.
Here are the details:
March 29th, 2012, 7pm - Our First meet up!
The fine folks at CityGrid have graciously offered to host our first event. There are two planned talks, it would be cool to have one or two shorter lightning talks (about 5-15 mins each) as well. If you are interested in doing a lightning talk let us know via twitter:http://twitter.com/losangelesJS.
Get excited, we will have presentations around node.js and some browser side WebGL!
Breaking up big node.js apps into lots of tiny services
Presented by James Halliday (@substack)
Splitting up your architecture into tiny processes that talk to each other over the network is useful for many of the same reasons that unix utilities are useful: they can focus on doing one thing well and it's trivial to glue a bunch of tiny processes together to serve some more complicated end goal. It can be difficult to write and deploy applications this way, but I've written some libraries such as dnode, upnode, seaport, and fleet to make this much easier to manage. In this talk I'll show how you can glue tiny processes together and split bigger ones up with these tools.
An Introduction to WebGL and three.js
Presented by Travis Glines (@travisglines)
WebGL is primed to be the go to medium for 3D on the web, however developing for it can be challenging. A tool called three.js has become popular as it abstracts and simplifies many of the lower level WebGL calls. Travis Glines will present an introduction to the use of three.js. Detecting support, adding a 3D scene to your webpage, adding 3D objects to that scene and animating them moving through it will all be part of the talk. If you've ever wanted to make that 3D game, virtual walk around or some other visualization don't miss it.
2 Quick 10 minute lightening talks
Space is limited!
Make sure to RSVP, space is limited to 100 people and reservations are required!
See you on the 29th.
If you have feedback, want to help, want to present, or just want to chat feel free to contact us.
Jason & Carlo