addressalign-toparrow-leftarrow-rightbackbellblockcalendarcameraccwcheckchevron-downchevron-leftchevron-rightchevron-small-downchevron-small-leftchevron-small-rightchevron-small-upchevron-upcircle-with-checkcircle-with-crosscircle-with-pluscrossdots-three-verticaleditemptyheartexporteye-with-lineeyefacebookfolderfullheartglobegmailgooglegroupsimageimagesinstagramlinklocation-pinm-swarmSearchmailmessagesminusmoremuplabelShape 3 + Rectangle 1outlookpersonStartprice-ribbonImported LayersImported LayersImported Layersshieldstartickettrashtriangle-downtriangle-uptwitteruseryahoo

The Famo.us Hackathon

Famo.us is: 

Famo.us is a JavaScript platform that enables engineers to build beautiful, cross-platform web apps that perform as well as the very best native apps. It is the only framework that provides an open source 3D layout engine fully integrated with a 3D physics-based animation engine that can render to DOM, Canvas, or WebGL.

The Famo.us engineering team will provide training throughout the day. In addition, engineers who have already completed the Famo.us private beta program will be on hand to answer questions and offer advice.

Everyone who registers for the hackathon will be bumped to the front of the access queue so you will have time to go through Famo.us University, study the demos, and explore the docs in advance of the event.

To attend you will need to register here: To register (click "register for class")

Cost: $20 


The challenge:

On May 21, join 200 other developers to learn Famo.us and bring your ideas to life at the first official Famo.us Hackathon. The best apps, widgets, and animations will be featured and given credit on the Famo.us blog and video channels.

Eligibility: Individuals and teams welcome.

Judging criteria:

• Technical difficulty (How much did the app, widget, or animation push the boundaries of web UI?)

• Design quality (Does the design provide a Famo.us-quality user experience?)

• Presentation (How well did the team present the final result?)

• Inspiration (Do you want to see this project finished and release so others can use it?)

The Famo.us engineering team will provide training on targeted topics via mini classes throughout the day. In addition, engineers who have already completed the Famo.us private beta program will be on hand to answer questions and offer advice.

Course Level: Intermediate

Prerequisites:

• Famo.us is a JavaScript framework, so intermediate-level understanding of JavaScript are required.

• Familiarity with web tools such as HTML, CSS, basic web inspector tools and debugging are required.

• Famo.us is an open source framework, so it will be helpful for students to have attempted basic walkthroughs and tutorials available at http://famo.us as well.

Objectives:

Build a native-quality app, widget, or animation in Famo.us in less than a day.


Join or login to comment.

  • David M.

    A lot of fun with good food. Didn't get a chance to present our project unfortunately (we made the old Atari 2600 game Combat), apparently because there were too many others. It's on Github though, at github.com/artfoundry/tank for anyone who wants to take a look. It's not finished though - has one significant bug with collision and isn't truly multiplayer (you can play two people on one keyboard). We started setting up Firebase for multiplayer but ran out of time.

    May 22, 2014

  • David M.

    Anyone looking for team members? I'm a junior-mid level front end dev, but I also have experience in art, design, game prod/dev, animation, and more. My work is at www.artfoundry.com.

    May 15, 2014

20 went

Our Sponsors

People in this
Meetup are also in:

Sign up

Meetup members, Log in

By clicking "Sign up" or "Sign up using Facebook", you confirm that you accept our Terms of Service & Privacy Policy