Continuing the adventures of the intrepid crew of the Crimson Hammer!
Pathfinder game with a steampunk theme. Airships, steam guns, clockwork robots and lots of shenanigans.
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Had a good time tonight. Hopefully we will be back to full strength next week.
0 · December 14, 2013
Have fun. It was great.
A change of time or day would mean i will be unable to continue playing.
0 · December 13, 2013
Oh, don't worry, I was just pondering the possibility. But if it would mean that one or more of the people already playing couldn't continue, then we'll remain at the same time and day of course.
Since we have new players, I am thinking about the possibility of changing the day and time for one that's more convenient for everyone. Personally, I am free Saturdays and Sundays any time and Mondays to Fridays only after 6PM.
Please let me know what you think and what days and time is more convenient for you.
If there isnt a set location my place is available in plant city
0 · December 11, 2013
We got a location, is in South Tampa.
0 · December 12, 2013
I sent you an email.
In south Tampa? No thanks.
What's wrong with south Tampa? Is a nice neighborhood. Low crime, plenty of night life and restaurants. ;)
Not saying its a bad place at all. I lived there for 2 years but now live in New Tampa and that is to hard for me to get to. Takes me 45 minutes to get from my New Tampa apartment to South Tampa.
The game follows Pathfinder rules, but the setting is steampunk sci-fi, not fantasy.
Any references to magic in the Pathfinder rules are therefore interpreted as science or even "Super Science" that requires suspension of disbelief. For example, instead of casting "magic missile", the technologist (wizard), uses a gadget that shoots darts with exactly the same effect. Another example is a fighter that instead of using a two-handed vorpal sword +1, he's using a steam-powered chainsword + 1.
There is no magic, but there is the wonders of steampunk technology and unexplored new worlds.
The current group consists of two gunslingers ( http://paizo.com/pathfinderRPG/prd/ultimateCombat/classes/gunslinger.html )
a Technologist ( same as a wizard)
a halfling rogue
and a Medic ( same as a cleric)
The player that roleplays the medic won't be able to remain in the group for long because of school, so the group will need a new healer and ideally we would have also someone to play a tank.
The game is about half combat half roleplay. We play at my home, which is a very relaxed environment and there's usually snacks too.
The game's main goal is to have a social gathering where people with similar interests can have fun. If you have any questions or would like to know more, feel free to contact me.
We are in need of a healer to join the party.
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