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Fundamentals of Appcelerator

Appcelerator has been around for a few years and has changed quite a bit since it's initial release. The framework has recently gained ground and has over 300,000 registered developers. An updated API, training resources, and available plug-ins/modules have aided in it's recent growth in popularity.

At this meetup, I'll aim to show how easy it is to get started with Appcelerator and try and answer the following questions:

* What are the proper use cases for Appcelerator, is it an end all be all solution?

* Using a compiled cross-platform framework always "sounds good", but rarely works out in real life. What kind of issues will I run into, how can I fix them?

* How does Appcelerator compare to other popular mobile frameworks, especially CoronaSDK and PhoneGap?

You don't have to be a professional JavaScript programmer to understand most of the concepts discussed at this meetup, although it would help.

Look forward to seeing you there!

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  • Mark S.

    The presentation was great (re-)introduction to Appcelerator's Titanium. For Forms-based native Android & iOS apps, it looks pretty reasonable.

    As I mentioned, there's a several of Lua (scripting) based SDK's for mobile apps. These are all highly performant (i.e. wicked fast)
    * All of these are Lua SDKs that combines open-source libraries of:
    - Lua scripting language,
    - Box2D ( http://box2d.org )
    - SDL ( http://libsdl.org )
    - Folks have made cross SDK wrappers so app source code could be easily built in a different SDK than it was originally written in, example LoveCodify (Codea) * None require use of IDE (except Codea) - just a your preferred text editor. Syntax highlights & snippets are available for SublimeText2, TextMate, Vim, Geany. (I don't know about Eclipse as I avoid it)

    Due to the 1000 character limit, I'll post each one as a reply to this post.

    August 4, 2012

    • Mark S.

      Love2D ( http://love2d.org­ ) - open source for Linux, Mac, PC. Ported to Sony PSP & GP2X handheld Homebrew communities.
      Pro
      - Fully Open Source & Free. (Can be found in some Linux distro's repos too like Ubuntu's)
      - Some tutorials are out there. You can always read others source code.
      - Can compile everything into standalone native binaries.
      - Can run on minimal machines - Netbooks, older Macs, Low-end Linux
      - Preview port to iOS https://bitbucket.org/...­
      - Preview port to Android http://ghoulsblade.sc...­
      - nice community
      Con
      - Not officially available on Android or iOS
      - Cross-platform builds require target generic platform OS & CPU (unlike above mobile SDKs) Mac x86 vs Mac PPC
      - Not terribly well known outside of indie gamers

      August 4, 2012

    • Mark S.

      Some others like Love2D and beyond:
      - Novashell - http://www.rtsoft.com...­ - MIT Open Source license, Desktop OSes, some to little activity
      - Shiva3D - http://www.stonetrip....­ - cross-platform (all OSes mobile & desktop, Wii console & web game via java applet). has quite a bit of free stuff. Will have to pay for advanced tools. Probably less interested by UpFront crowd unless making a 3D mobile promo app for client. Can be used to make Closed Source Apps/Games.
      - SprintRTS - http://springrts.com­ - Open Source Linux & Windows 3D RTS game engine powered by Lua scripting. Can be used to make Closed Source Apps/Games.

      August 4, 2012

  • Hillary Watts B.

    This contest came out today for appcelerator. Anyone interested in working on an app? http://appcelerator.challengepost.com/

    Prizes include:
    • $15,000 cash prize
    • All expenses paid trip to CODESTRONG
    • Launch application on stage
    • Nexus 7 Tablet

    1 · August 1, 2012

    • Joe L.

      Well, Hillary. Your chances at winning the competition would be much better if you attended the our meetup event :)

      August 2, 2012

    • Hillary Watts B.

      HAH! I was there. Why didn't say hello? Oh yeah, I was wearing a nerd costume so you probably didn't recognize me.

      August 2, 2012

  • A former member
    A former member

    Good presentation and interesting review of the application.

    August 1, 2012

  • A former member
    A former member

    Great presentation of a new technology out there. Found it very valuable.

    August 1, 2012

  • Luke P.

    Forgot to mention RhoMobile: https://github.com/rhomobile/rhodes

    General concept: captive browser (think phonegap), ruby+js, html, css

    CLI/headless friendly:
    gem install rhodes
    rhodes app appname
    rake run:iphone

    August 1, 2012

  • Lawrence

    Moai: http://getmoai.com/
    This SDK was mentioned as an alternative to Corona.

    August 1, 2012

  • Luke P.

    Joe provided some great insights. Another bonus - my apps feel much more celerated now.

    August 1, 2012

  • Caleb K.

    Joe explained how Appcelerator works very well.

    August 1, 2012

  • Russell M.

    Xamarin: http://xamarin.com/monotouch/
    That's the only one I caught the link of, so if you talked about other SDK's please post some links! Thanks.

    July 31, 2012

  • Joe L.

    Slides are up. Many thanks to Matthew Irish for showing me github pages/hosting - http://joelongstreet.github.com/UpFront_07312012/

    July 31, 2012

  • Joe L.

    Here's a link to the source for the slides - http://bit.ly/QW0nUQ. They're not final yet, I'll post a hosted link after the event.

    July 31, 2012

  • Joe L.

    Any questions about appcelerator before the event?

    July 13, 2012

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