May 10, 2012
Worrying about pixels along with a graphics designer. (I just bought a jeweler’s loupe for the office.)
Trying to jam a full-screen experience into an iPhone, with no budget, was challenging and fun.
The assumption that the world uses IE and Flash.
I’ve been trying to improve user experience even back when my users had to use a dumb terminal. I have recently moved to Philly to work on iPad games.