Am trying to figure out if Open Kinect can be compiled for the ARMv6
architecture. If it can will it run on a blackberry pi? Thought you
might know someone who knows, or could answer whether it is
The SoC is a Broadcom BCM2835. This contains an ARM1176JZFS, with
floating point, running at 700Mhz, and a Videocore 4 GPU. The GPU is
capable of BluRay quality playback, using H.264 at 40MBits/s. It has
a fast 3D core accessed using the supplied OpenGL ES2.0 and OpenVG
The GPU provides Open GL ES 2.0, hardware-accelerated OpenVG, and
1080p30 H.264 high-profile decode.
The GPU is capable of 1Gpixel/s, 1.5Gtexel/s or 24 GFLOPs of general
purpose compute and features a bunch of texture filtering and DMA
infrastructure. That is, graphics capabilities are roughly
equivalent to Xbox 1 level of performance. Overall real world
performance is something like a 300MHz Pentium 2, only with much,
much swankier graphics.