addressalign-toparrow-leftarrow-rightbackbellblockcalendarcameraccwcheckchevron-downchevron-leftchevron-rightchevron-small-downchevron-small-leftchevron-small-rightchevron-small-upchevron-upcircle-with-checkcircle-with-crosscircle-with-pluscrossdots-three-verticaleditemptyheartexporteye-with-lineeyefacebookfolderfullheartglobegmailgooglegroupshelp-with-circleimageimagesinstagramFill 1linklocation-pinm-swarmSearchmailmessagesminusmoremuplabelShape 3 + Rectangle 1ShapeoutlookpersonJoin Group on CardStartprice-ribbonShapeShapeShapeShapeImported LayersImported LayersImported Layersshieldstartickettrashtriangle-downtriangle-uptwitteruserwarningyahoo

Drawing the Third Dimension (PAID WORKSHOP) MAX MSP/Blender December 7th

From: Ellen P.
Sent on: Wednesday, November 20, 2013 12:15 PM
Saturday, December 7, 2013
  • 10:00 AM to 6:00 PM

  • Frants Gallery Space

    81 Wooster Street, New York, NY (edit map)

    The Frants Gallery is on the 4th Floor
    This is a paid workshop. Cost is $100. A non-refundable deposit of $25.00 is required to secure a space in the class. Limited to 15 places. Pay via Paypal only. Student discount is available of $15.00 off, for a total of $85.00, including deposit.

    Send $25.00 Paypal payment deposit to [address removed]

    In this beginner's workshop, we will explore "Max/MSP Jitter"'s OpenGL framework as a tool for 3D video production. We will also use Blender (a free and open source 3D modeling software) to create our own basic object models to import and work with in Jitter. Participants will leave the workshop with a trove of reusable code and resources to begin writing their own 3D Video software or Playable Visual Environments.  
    Using a series of pre-made examples and code we will discuss the following practices in Jitter and Blender:

    - Creating Real-Life Spatial Attributes for 3D Environments

    - Physics/Light/Texture/Material Importing Our Own Pre-Existing Media to the World Space

    - Sound/Video/Still Image Importing Object Models from Popular 3D Animation Software to the World Space

    - Blender/Maya/Autocad/ Manipulating Models and Media in Realtime

    - Spin/Move/Warp/Destroy  Methods of 3D Modeling in Blender - Sculpt/Mold/Export (OBJ/DAE)

    We will also be touching on Some Video Mixing and other Visual Effects

    The workshop will be heavier on the Jitter Software. You may also watch this Youtube Video to get a better sense of what will be covered.


    Participants should bring their own Mac laptops (OSX Snow Leopard or later) with both softwares already installed. Interested Windows users should message before signing up. It is also highly recommended that you bring a mouse with a scroll wheel.

    A free 30-day trial of Max/MSP Jitter is available here – (otherwise it is $250 for an educational discount and $399 for a normal license). A full version of Blender is available here for free (

    Taught by Tommy Martinez


Our Sponsors

People in this
Meetup are also in:

Sign up

Meetup members, Log in

By clicking "Sign up" or "Sign up using Facebook", you confirm that you accept our Terms of Service & Privacy Policy