Werewolf Laboratory

*** Add yourself to the wait list.  People always drop out closer to the day of the event***


What's New this time?

The big conference room will be a werewolf laboratory, reserved for "experimental" villages:  roles and scenarios that came from someone creative in the group, anything that might not work but will be fun to try.  This includes villages heavy on special villager roles.   

The other conference room and the main room are reserved for non-experimental villages: tried and true, guaranteed fun every time, with a handful of specials to keep it interesting and at least 1/3 vanillagers so the wolves have a place to hide.

Moderators: If you want to mod an experimental village, you have to also mod at least one non-experimental village in the main room or the side room.

  

New to our meetup?

• Newbies and guests always welcome. No experience necessary. We will teach you how to play. 

• RSVP to secure your spot and to get update emails. 

• For your group discussion pleasure we have 3 rooms, each with a village of 12 - 15 people. We will have many games throughout the night with new villages starting whenever 12 - 15 new people show up or become available as players die off. 

• Show up anytime between 7pm and 2am. But show up before 10pm to avoid waiting for someone to answer the buzzer.

• Pantheon Systems is on 3rd floor at 717 California St.

• St. Mary's garage at 433 Kearny is close, not too expensive, and open 24-hrs. Montgomery is the closest Muni/BART station.


Rules for Keeping it Fun: 

• No insults, condescending remarks, or calling a players choices “stupid”. Find other ways to persuade. 

• Please don't kill anyone's good time by telling them how they should have played differently at the end of the game (unless they request feedback). 

• Be aware if you are regularly interrupting people or dominating the conversation. Make sure everyone has equal time to speak and be heard if they want it, and no one gets ignored. 

• It’s good to be silly, but try not to be obnoxious or make the game stall. 

•  Try not to talk near a game in progress if you are not playing. Even a few people talking quietly can be distracting.


Want to Moderate?: 

• If you have never moderated before, you should try it some time. It will help you be a stronger player and will help the people who always moderate to be able to play more.

• In order to reduce wait times we want to try to keep things moving, so all villages will require a kill every day (first day is optional). Days should last no more than 10 minutes, plus extra time for defenses. 

• And have some prepared villages for sizes 12-15 to reduce start up time, or use the MS Excel Macro "Village Randomizer" I created and posted on bgg.com for free download (http://boardgamegeek.com/filepage/102374/aarons-ultimate-werewolf-village-randomizer)


Drinks and snacks: 

Bringing snacks and drinks (including alcohol) to share is optional. Normally we plan a dinner order for delivery but this time we will play it by ear.  Feel free to organize your own order for delivery.

• Help to clean up some of the mess before you leave.

Join or login to comment.

  • Kurtis S.

    We should go till 4am in a seedy diner more often.

    3 · June 28

  • Jessica R.

    Thanks for a fun time last night! It was nice to see some new faces stop by!

    4 · June 28

  • David S.

    Please call[masked] if you need to get in the building.

    June 27

  • Alon A.

    Something came up, so Kimb and I can't make it tonight. :(

    June 27

  • Aaron N.

    Question for the group: who is planning on moderating an experimental village this Friday?

    1 · June 25

    • Aaron N.

      If you don't have a deck and need role descriptions and values you can download my excel macro from BGG and unhide the data sheet. It has all 76 unique roles from all expansions and KS bonus cards with descriptions. You can also use the macro to generate random villages for when you moderate a non-experimental.

      1 · June 25

    • Jonathan B.

      I'd totally be down to mod a game or two. I've made some unusual villages.

      1 · June 27

  • Amber D.

    OMG, I am so needing to eat some innocent villagers tonight! See you all there! #NomNom

    2 · June 27

  • Lean

    Friend is in town from L.A., so I'll play one game then I'll have to go. :-(

    June 26

  • Aaron N.

    Just discovered a fun role to try out: The Lawyer. As long as the Lawyer is alive, everyone who dies writes a brief last will and gives it to the moderator for the Lawyer to manage. When the Lawyer is killed, all the wills are finally read out loud.

    6 · June 5

    • Nicholas B.

      I would be interesting because the Werewolves would want to kill the Lawyer early in the game, but if they failed they would want to hold off killing him as long as possible.

      1 · June 5

    • Amy B.

      How about a mass resurrection ability :)

      June 23

  • Amber D.

    If anyone is playing tonight, let me, Amy, CeeCee and Robin know! We thought next weeks meetup was tonight so we were already gearing for tonight, lol

    2 · June 20

    • Christopher B.

      The stranger danger post release party is tonight if talking to random strangers sounds appealing to you.

      June 20

    • Richard

      It's at 7pm at the Zeitgeist, since Chris neglected to mention that. There's also the long-standing boardgame meetup; One Night is sometimes played, but not Ultimate.

      1 · June 20

  • Richard

    I've got a cluster of masons that are eager to perform some vigilante justice under the cover of darkness!

    2 · June 1

  • Everett

    I always have new role ideas.

    2 · June 1

Our Sponsors

  • Bezier Games, Inc.

    Bezier Games, Inc. is the publisher of Ultimate Werewolf & One Night UW

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Katie

I'm surprised by the level of growth I've seen since becoming an organizer, it's given me more confidence in my abilities.

Katie, started NYC ICO

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