When will it be done?
How can we get more done?
How much can we get done by the end of the quarter?
These are questions we face every day as we strive to deliver value to our customers. How do we answer these questions? A combination of art and guess work? Take a look at a similar thing we did once and use that for an estimate? Check the number of story points? There has to be a more scientific approach.
During this interactive session, Jose will guide us through how capturing the key flow metrics of cycle time and throughput is easier than we think. He will show that when we measure the flow of our work, we can:
-Use that data for forecasting
-Become more predictable
-Have happier customers
-Supercharge our Agile teams.
6:30pm Arrival / Pizza & Drinks
7pm Talk, Q&A / Networking
8:30pm End of event
About the Presenter:
Jose Casal is a business improvement professional and coach. Starting out as a software developer, Jose quickly realised that he loved helping others succeed using agile.
He is intensely passionate about modern management methodologies focusing primarily on Lean Kanban, agile and strengths-based leadership. Jose is both a trainer and a student, striving to learn continuously and to help introduce or support the use of agile principles in companies. He has worked with large private and public sector organisations such as The Scottish Government, Credit Suisse, Capita, Student Loans Company, NHS Choices, University of Kent and P&O Ferries.
Jose is the Founder and Chair of the BCS Agile Methods Specialist Group and the lead creator of the BCS Agile Foundation Certificate (contributing the official syllabus, exam questions and training materials). He is also the chair of the London Lean Kanban Day (LLKD) and Playcamp UK conferences.
As an experienced Agile Coach and Trainer Jose has a few certifications under his belt, here are just a few of them: Accredited Kanban Trainer (AKT), certified APMG AgilePM Trainer, Certified Scrum Professional (CSP), DSDM Advanced Practitioner, BCS Agile Trainer and Innovation Games Collaboration Architect.