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Gaming & the Arts

This month we're joining forces with the NY Gaming Meetup to bring you an awesome event for Internet Week!

We'll be hearing from a variety of speakers offering a range of perspectives around gaming principles and design as tools for education, audience engagement, and entertainment. Most of you already know that gaming isn't just about computer, video or mobile games -- the principles behind game play can be incorporated into practically every kind of project, from marketing to art-making, to encourage audience participation, interactivity and learning.

The night will also feature a performance by Knife City, the latest incarnation of musician Luke Silas' lifetime fascination with both making music and classic video games. He uses a pair of Game Boys to produce music meant for dancing. He also plays drums for the NYC chiprock band Anamanaguchi.

Schedule:

Doors - 6:30pm
Informal networking - 6:30-7:15pm
Speaker presentations - 7:15-8:15pm
Informal networking- 8:15-10:00pm

Performance by Knife City- 8:40-9:00pm


Speakers:

Greg Trefry has a wide array of experience designing games. He has designed everything from web-based MMOs to hit casual games to alternate reality games. Greg created and served as director of the Come Out & Play Festival, a three day festival of street games that brings designers and players from around the world to New York City every summer. He just finished writing his first book, Casual Game Design: Designing Play for the Gamer in All of Us

Tam Myaing is the founder and chief designer at Neuronic Games, a NYC based studio focused on creating games and interactive media for museums and mobile devices. Neuronic strives to create engaging experiences where the audience can learn something interesting and useful while having fun at the same time. Neuronic's latest release, which is also a featured educational app on the Apple app store, is an iPad game called Skrambler where players put together famous works of art as they discover the story behind the paintings and the artists."

Gabe Smedresman studied architecture at Yale, came out to the west coast to build technology for Google, then set out on his own to design games. He currently works as the founder of Echo Team, a startup building online games that get players collaborating in the real world.

Charles Amis is a game designer at E-line Media where he shares a passion for entertainment that engages, educates, and empowers. He has worked on a broad range of games including casual PC titles, collectible card games, board games, and sports. His goal is to bring artistic media together to give people an unforgettable experience and then give them the tools to make their own.

Huge thanks goes out to the NY Gaming Meetup for their help, and to Galapagos Art Space for hosting the event!

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