• Secret Hitler! (Monday 7pm at Dragon's Lair)

    Dragon's Lair Comics & Fantasy

    Let's play Secret Hitler! Both experienced players and newcomers are welcome. You don't need to bring the game. PLEASE NOTE: If you RSVP and then later your plans change, please set your response to Not Going. If you're frequently a no-show, we may swap you out with someone on the wait list.

  • 🐺 Ultimate Werewolf! 🐺

    Dragon's Lair Comics & Fantasy

    Do you enjoy lying through your teeth? How about eating your friends? Maybe you like to play the hero that leads your village to victory and survival? How about starting a secret cult and taking over the village one new zealot at a time? Well, Ultimate Werewolf may be the game for you! We meet every other Saturday in Dragon's Lair @ 7pm. They have a really nice open space that is perfect for some great rounds of Werewolf. So, how does the game work? In basic games there are two teams that players can end up in. Either the villager team or the werewolf team. Players are given a role card at the start of the game that will secretly let them know which team they are on and if they have any special abilities. The game proceeds in rounds. Each round has a day and night phase. During the day players can talk to each other and decide as a majority on who they want to lynch (remove from the village). At night players are "asleep" and they're able to perform their special abilities in secret. For example, the werewolves eat someone. The first team (or unique player role) to reach their victory condition wins. It's a game that has a heavy emphasis on player interaction, lying, teamwork, and strategy. With over 50 different roles and support of up to 20+ players, no two games of Werewolf are ever the same. To mix things up even more I have a whole collection of different house rules that completely change up the gameplay for Werewolf veterans. For example: No Reveal, Anonymous Roles, Artifacts, and Masked Wolves(aka double card). I have also created a number of custom role cards myself over the years I've been moderating the game including some fan favorites the Baker & Devil. Games can take anywhere from 15 to 40 minutes depending on the rules variant and number of players. Newcomers are always welcome to come out and play with us. We always start with basic games and then ramp up to more complex roles and game types. If you have any questions feel free to send me a message or make a comment below. Looking forward to seeing everyone there!

    3
  • Secret Hitler! (Monday 7pm at Dragon's Lair)

    Dragon's Lair Comics & Fantasy

    Let's play Secret Hitler! Both experienced players and newcomers are welcome. You don't need to bring the game. PLEASE NOTE: If you RSVP and then later your plans change, please set your response to Not Going. If you're frequently a no-show, we may swap you out with someone on the wait list.

    3
  • Secret Hitler! (Sat 7pm at Dragon's Lair)

    Dragon's Lair Comics & Fantasy

    Let's play Secret Hitler! Both experienced players and newcomers are welcome. You don't need to bring the game. PLEASE NOTE: If you RSVP and then later your plans change, please set your response to Not Going.

    7
  • Secret Hitler! (Monday 7pm at Dragon's Lair)

    Dragon's Lair Comics & Fantasy

    Let's play Secret Hitler! Both experienced players and newcomers are welcome. You don't need to bring the game. PLEASE NOTE: If you RSVP and then later your plans change, please set your response to Not Going. If you're frequently a no-show, we may swap you out with someone on the wait list.

    10
  • 🐺 Ultimate Werewolf! 🐺

    Dragon's Lair Comics & Fantasy

    Do you enjoy lying through your teeth? How about eating your friends? Maybe you like to play the hero that leads your village to victory and survival? How about starting a secret cult and taking over the village one new zealot at a time? Well, Ultimate Werewolf may be the game for you! We meet every other Saturday in Dragon's Lair @ 7pm. They have a really nice open space that is perfect for some great rounds of Werewolf. So, how does the game work? In basic games there are two teams that players can end up in. Either the villager team or the werewolf team. Players are given a role card at the start of the game that will secretly let them know which team they are on and if they have any special abilities. The game proceeds in rounds. Each round has a day and night phase. During the day players can talk to each other and decide as a majority on who they want to lynch (remove from the village). At night players are "asleep" and they're able to perform their special abilities in secret. For example, the werewolves eat someone. The first team (or unique player role) to reach their victory condition wins. It's a game that has a heavy emphasis on player interaction, lying, teamwork, and strategy. With over 50 different roles and support of up to 20+ players, no two games of Werewolf are ever the same. To mix things up even more I have a whole collection of different house rules that completely change up the gameplay for Werewolf veterans. For example: No Reveal, Anonymous Roles, Artifacts, and Masked Wolves(aka double card). I have also created a number of custom role cards myself over the years I've been moderating the game including some fan favorites the Baker & Devil. Games can take anywhere from 15 to 40 minutes depending on the rules variant and number of players. Newcomers are always welcome to come out and play with us. We always start with basic games and then ramp up to more complex roles and game types. If you have any questions feel free to send me a message or make a comment below. Looking forward to seeing everyone there!

    15
  • Secret Hitler! (Monday 7pm at Dragon's Lair)

    Dragon's Lair Comics & Fantasy

    Let's play Secret Hitler! Both experienced players and newcomers are welcome. You don't need to bring the game. PLEASE NOTE: If you RSVP and then later your plans change, please set your response to Not Going. If you're frequently a no-show, we may swap you out with someone on the wait list.

    9
  • Secret Hitler! (Sat 7pm / International Tabletop Day)

    Dragon's Lair Comics & Fantasy

    So Dragon's Lair asked me if I could host some Secret Hitler games for their After Dark event for the International Tabletop Day they are doing. I decided to host a table for it, while still having a regular table for us in the regular room. I do not know how the event will fully work. The event will be in the back room, just as an employee if you can not find it. We will still have a set of tables (not the usual miniatures) as we always to host a game of SH for those who just want to play that. I requested for more room but that is not guaranteed Let's play Secret Hitler! Both experienced players and newcomers are welcome. You don't need to bring the game. PLEASE NOTE: If you RSVP and then later your plans change, please set your response to Not Going.

    1
  • Secret Hitler! (Monday 7pm at Dragon's Lair)

    Dragon's Lair Comics & Fantasy

    Let's play Secret Hitler! Both experienced players and newcomers are welcome. You don't need to bring the game. PLEASE NOTE: If you RSVP and then later your plans change, please set your response to Not Going. If you're frequently a no-show, we may swap you out with someone on the wait list.

    4
  • 🐺 Ultimate Werewolf! 🐺

    Dragon's Lair Comics & Fantasy

    Do you enjoy lying through your teeth? How about eating your friends? Maybe you like to play the hero that leads your village to victory and survival? How about starting a secret cult and taking over the village one new zealot at a time? Well, Ultimate Werewolf may be the game for you! We meet every other Saturday in Dragon's Lair @ 7pm. They have a really nice open space that is perfect for some great rounds of Werewolf. So, how does the game work? In basic games there are two teams that players can end up in. Either the villager team or the werewolf team. Players are given a role card at the start of the game that will secretly let them know which team they are on and if they have any special abilities. The game proceeds in rounds. Each round has a day and night phase. During the day players can talk to each other and decide as a majority on who they want to lynch (remove from the village). At night players are "asleep" and they're able to perform their special abilities in secret. For example, the werewolves eat someone. The first team (or unique player role) to reach their victory condition wins. It's a game that has a heavy emphasis on player interaction, lying, teamwork, and strategy. With over 50 different roles and support of up to 20+ players, no two games of Werewolf are ever the same. To mix things up even more I have a whole collection of different house rules that completely change up the gameplay for Werewolf veterans. For example: No Reveal, Anonymous Roles, Artifacts, and Masked Wolves(aka double card). I have also created a number of custom role cards myself over the years I've been moderating the game including some fan favorites the Baker & Devil. Games can take anywhere from 15 to 40 minutes depending on the rules variant and number of players. Newcomers are always welcome to come out and play with us. We always start with basic games and then ramp up to more complex roles and game types. If you have any questions feel free to send me a message or make a comment below. Looking forward to seeing everyone there!

    9