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  • Some Kind Words About Empathetic Design

    Online event

    Hello BUG! This month we're delighted to welcome Luigi Guatieri to talk to us about [ KIND WORDS ] (lo fi chill beats to write to) *********************************** About the talk: A cozy room filled with soft objects, soothing colors and chill beats, is that really all it took to do the impossible and make thousands of strangers be nice to each other on the internet? [ KIND WORDS ] (lo fi chill beats to write to) somehow managed to do it. Join in for a comfy chat about why the feelings of your players matter and all the fun ways you can manipulate them. *********************************** About the speaker: Luigi has somehow been making independent games for almost ten years now. He's worked on a range of weird and bizarre games from titles published by [adult swim] to BAFTA award winning social experiments. One day he will leave Boston but so far he's been far too lazy to bother. *********************************** A SPECIAL COVID-19 UPDATE: We have made the decision to virtualize all our events for the foreseeable future. We will continue to have our usual monthly lectures, but we will not be hosting any in-person events at the CIC. Instead we’ll be streaming all our presentations on twitch over at https://twitch.tv/bostonunitygroup We intend to get things back to normal as soon as possible, and look forward to better days. As always, if you have any questions or concerns please feel free to email us at [masked]. *********************************** By attending or participating in BUG events, you agree to abide by our safe-space policy (https://tinyurl.com/yablpctf). If you feel you are unable to, please do not attend. *********************************** Thanks to our sponsors! Unity and The CIC Cambridge are generously sponsoring our meetup this month. See you there! Chris, Graham & Elliott

  • Unity’s new XR Plugin Framework and Interaction Toolkit

    As of Unity[masked], a new XR platform architecture and toolkits were introduced for building device independent and performant VR and AR applications. This talk will review the principles behind the new XR architecture, and walk through installing and using the XR plugins and tools. Then we’ll demonstrate their use by building one or two real example VR projects, created from scratch, using the XR Rig, hand Interactors, and Interactable objects. *********************************** About the speaker: Jonathan Linowes (Parkerhill XR Studio in New Hampshire) is a long time Unity developer and software engineer with a focus on VR and AR games and applications. He is authoring the 3rd edition of his book, “Unity 2020 Virtual Reality Projects” due this summer, reworked to use the new XR platform and XRI toolkit. *********************************** A SPECIAL COVID-19 UPDATE: We have made the decision to virtualize all our events for the foreseeable future. We will continue to have our usual monthly lectures, but we will not be hosting any in-person events at the CIC. Instead we’ll be streaming all our presentations on twitch over at https://twitch.tv/bostonunitygroup We intend to get things back to normal as soon as possible, and look forward to better days. As always, if you have any questions or concerns please feel free to email us at [masked]. *********************************** By attending or participating in BUG events, you agree to abide by our safe-space policy (https://tinyurl.com/yablpctf). If you feel you are unable to, please do not attend. *********************************** Thanks to our sponsors! Unity and The CIC Cambridge are generously sponsoring our meetup this month. See you there! Chris, Graham & Elliott

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  • Strategies for Remote Working

    Online event

    We had a bit of a change of plans for BUG this Wednesday. We’re switching gears and will be discussing some remote game development tips and strategies with the BUG organizers Chris Hart, Graham Pentheny & Elliott Mitchell. Our meetup will be streamed live beginning at 6:45pm on Twitch. https://www.twitch.tv/BostonUnityGroup PLEASE DO NOT GO TO THE CIC, THIS IS A REMOTE ONLY EVENT! Some topics we will cover: Logistics - how do you organize your day? Distractions - how to manage (as best you can) to reduce distraction while working Productivity - what makes you more productive? What tools or services help with remote work? Collaboration - how do you work with a team when none of you are together? What strategies do you use to engage coworkers when you can't walk over and ask a question? Entertainment - without a water cooler, how can you take a break without total distraction? Relaxation - when the day ends, what helps to keep you sane? *********************************** About the Speakers: Graham Pentheny is an indie game developer with 10 years of experience making everything from AAA action RPGs to MMOs to mobile puzzle games. He’s currently a senior engineer at Spry Fox where he worked on the Alphabear and Steambirds games. Elliott Mitchell (Co-Founder Vermont Digital Arts) has been working on games, films and interactive experiences in Unity since 2008. His current focus is development, technical art, and VFX for volumetric filmmaking and XR experiences. Elliott's indie game, Waggle Words, reached the number 3 spot for Paid Word Games on the App Store. Chris Hart is an educational software and game developer with experience in building web applications, multiplayer experiences, and tools for collaboration. She’s currently a senior developer at the Concord Consortium *********************************** A SPECIAL COVID-19 UPDATE: We have made the decision to virtualize all our events for the foreseeable future. We will continue to have our usual monthly lectures, but we will not be hosting any in-person events at the CIC. Instead we’ll be streaming all our presentations on twitch over at twitch.tv/bostonunitygroup. We intend to get things back to normal as soon as possible, and look forward to better days. As always, if you have any questions or concerns please feel free to email us at [masked]. *********************************** By attending or participating in BUG events, you agree to abide by our safe-space policy (https://tinyurl.com/yablpctf). If you feel you are unable to, please do not attend. *********************************** Thanks to our sponsors! Unity and The CIC Cambridge are generously sponsoring our meetup this month. See you there! Chris, Graham & Elliott

  • Introducing the Unity 2D Animation & IK Tools

    Cambridge Innovation Center (CIC)

    Hi BUG! This month we are pleased to welcome back Ashley Alicea from Unity, who will be introduce the Unity 2D Animation and IK packages for the latest Unity Editor release,[masked] ABOUT THE TALK: Dive into the workflows behind Unity's packages for 2D Animation and Inverse Kinematics. Starting with a PSD file, we'll review the steps for getting your 2D sprites game-ready with rigging, painted bone weights, skeletal animation, and IK – all within the Unity editor. ABOUT THE SPEAKER: After ten years as an indie developer and organizer of events for fellow game creators, Ashley Alicea joined Unity as an Evangelist for the Americas. She now spends her days empowering creators across the western hemisphere with the knowledge and skills they need to create games, films, and interactive media. Her past roles at Global Game Jam, IndieCade, and Games For Change have made her a passionate advocate of democratizing game development - a mission she proudly continues at Unity. *********************************** OUR VENUE: CIC Cambridge is located at 1 Broadway in Cambridge, just outside the Kendall Square Red Line T stop. Whenever possible, public transportation is recommended but for those who choose to drive, parking is available underneath the building on the Third Street side. Visitor parking is also available at the Kendall St garage and at the Marriott Hotel garage, and there's limited street parking as well. When checking in at the ground floor security desk of CIC Cambridge, please be sure to bring along a government-issued ID. Venture Cafe is located on the 5th floor, just outside the elevators. *********************************** By attending or participating in BUG events, you agree to abide by our safe-space policy (https://tinyurl.com/yablpctf). If you feel you are unable to, please do not attend. *********************************** Thanks to our sponsors! Unity and The CIC Cambridge are generously sponsoring our meetup this month. See you there! Chris, Graham & Elliott

  • Your package is out for delivery! A primer on the Unity Package Manager

    Cambridge Innovation Center (CIC)

    Hi BUG! This month we are excited to introduce local developer Scott Doxey who will be demystifying the Unity Package Manager. ABOUT THE TALK: Unity has been releasing tons of new features and improvements lately, and there is plenty to cover. Come learn about one of the most helpful additions: the Unity Package Manager. It's an editor tool for importing code into your project. This talk will walk you through what the package manager is, how it differs from the asset store, and how you can use it in your projects. We'll even learn how to make and distribute packages for anyone to use! ABOUT THE SPEAKER: Scott is a senior engineer at Cantina, a design, development and strategy agency in downtown Boston. He is currently working on a medical-focused VR application in Unity. In his spare time, Scott is an open-source tools developer and has worked on full-stack web development tools and a variety of Unity tools. Scott is also working on several game development projects and is the co-founder and organizer of the annual Purple Monkey Game Jam, a two-day game jam in the Boston area each year. *********************************** OUR VENUE: CIC Cambridge is located at 1 Broadway in Cambridge, just outside the Kendall Square Red Line T stop. Whenever possible, public transportation is recommended but for those who choose to drive, parking is available underneath the building on the Third Street side. Visitor parking is also available at the Kendall St garage and at the Marriott Hotel garage, and there's limited street parking as well. When checking in at the ground floor security desk of CIC Cambridge, please be sure to bring along a government-issued ID. Venture Cafe is located on the 5th floor, just outside the elevators. *********************************** By attending or participating in BUG events, you agree to abide by our safe-space policy (https://tinyurl.com/yablpctf). If you feel you are unable to, please do not attend. *********************************** Thanks to our sponsors! Unity and The CIC Cambridge are generously sponsoring our meetup this month. See you there! Chris, Graham & Elliott

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  • But Wait(), There's More! A Crash Course in Coroutines

    Cambridge Innovation Center (CIC)

    Hi BUG! This month we are excited to introduce Jonathan Rubinger from Mightier, who will be talking about Coroutines. ABOUT THE TALK: While the Update() loop has long enjoyed celebrity status, the classier coroutine maintains a cult following among devs who admire its cleanliness, versatility and performance. In this talk, JR will take perfectly reasonable gameplay code and over-coroutine the heck out of it for your enjoyment, enumerating 10 levels of coroutine complexity that yield weighty new returns for users of this powerful tool. ABOUT THE SPEAKER: Designer/engineer Jonathan Rubinger wrote his first BASIC text adventure at age 8 and hasn't stopped making games since. Currently building meta-game features at Mightier, JR's 11 years in the Boston game industry have comprised a variety of audio, engineering and design roles at Harmonix, Irrational, GSN and his own Half Glass Games. His mobile indie "Chased By The Sun" is available for free on Google Play. *********************************** By attending or participating in BUG events, you agree to abide by our safe-space policy (https://tinyurl.com/yablpctf). If you feel you are unable to, please do not attend. *********************************** Thanks to our sponsors! Unity and The CIC Cambridge are generously sponsoring our meetup this month. See you there! Chris, Graham & Elliott

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  • Greetings from Computer: Building a Digital Photo Booth

    Cambridge Innovation Center (CIC)

    Hi BUG! This month we are excited to introduce Chris Maire, who'll be sharing his experience of creating Greetings from Computer. ABOUT THE TALK: Using tools and techniques acquired over many years as a game programmer Chris Maire built Greetings from Computer, a digital photo booth controlled with a midi controller and powered by Unity https://twitter.com/greetingsrobot In this talk, Chris will explain the origin of this device, talk about some of the rendering techniques used to create its glitchy greeting cards, and examine design choices, both intentional and otherwise, that have resonated with users. Greetings from Computer will be on display before and after the talk. ABOUT THE SPEAKER: Chris Maire is an indie game developer working out of Cambridge; he's currently tech lead on an unannounced game, in addition to doing solo work through his company Fun Ghost's Haunted Fun Factory LLC and promoting the local indie game scene with Boston Indies. He's worked in the game industry professionally for 9 years, including stints at Massachusetts studios OtherSide Entertainment, Game Show Network Games, and Turbine. *********************************** By attending or participating in BUG events, you agree to abide by our safe-space policy (https://tinyurl.com/yablpctf). If you feel you are unable to, please do not attend. *********************************** Thanks to our sponsors! Unity and The CIC Cambridge are generously sponsoring our meetup this month. See you there! Chris, Graham & Elliott

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  • Building Factory Town: Developing & Marketing a Complex Simulation Game

    Cambridge Innovation Center (CIC)

    Hi BUG! This month we are excited to introduce Erik Asmussen, who'll be sharing his experience of creating Factory Town. ABOUT THE TALK: A wide variety of useful game design patterns and optimization techniques that were learned during the multi-year development of Factory Town, specifically focusing on challenges that arise in data-heavy games with lots of moving pieces. Also covers some tips about pre-release community-building & Steam store page configuration to maximize chances of launch day success. ABOUT THE SPEAKER: Erik Asmussen has been developing games on a solo basis for nearly a decade, including Factory Town (currently in Early Access) and Robot Roller-Derby Disco Dodgeball, both top-selling games on Steam, as well as a number of significantly-less-than-top-selling games on iOS. He is part of the Boston Indie Game Collective, a collaborative group of local independent game developers. *********************************** By attending or participating in BUG events, you agree to abide by our safe-space policy (https://tinyurl.com/yablpctf). If you feel you are unable to, please do not attend. *********************************** Thanks to our sponsors! Unity and The CIC Cambridge are generously sponsoring our meetup this month. See you there! Chris, Graham & Elliott

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  • No Rage Quit: Games That Help Kids with Behavior Challenges - Trevor Stricker

    Cambridge Innovation Center (CIC)

    Mightier is a game platform with a bioresponsive mechanic that helps kids build their emotional regulation. Mightier builds gameplay around a player’s emotional response to a challenge. This helps kids recognize how their bodies feel under pressure. It also lets them practice coping the same way Mario Kart lets them practice sliding around a corner. More importantly, it works. As a game platform, Mightier doesn’t develop games. We work with game developers of titles like Race the Sun, You Must Build a Boat, and Mini Metro. We build in our emotional learning mechanics. And we sandbox it in with dozens of games. This talk will touch on how Mightier works, how and why we work with dozens of games, and the nitty-gritty details of a huge Unity project. ABOUT THE SPEAKER: Trevor Stricker started making games on the Dreamcast when games came on disks and people read about them in magazines printed on dead trees. He spent a decade making console games like NBA 2K and Panzer Dragoon Orta in roles from coffee fetcher to designer to lead programmer. He went indie in 2008, way before it was mainstream. He was in charge of development for Quickhit NFL Football, an early F2P online game that raised VC, signed the NFL, and sold to a publisher. After that he founded Disco Pixel where his love of rhythm games drummed up Jungle Rumble. Now he’s spinning up Mightier, a video game platform that helps kids with behavior challenges in a clinically validated way. *********************************** By attending or participating in BUG events, you agree to abide by our safe-space policy (https://tinyurl.com/yablpctf). If you feel you are unable to, please do not attend. *********************************** Thanks to our sponsors! Unity and The CIC Cambridge are generously sponsoring our meetup this month. See you there! Chris, Graham & Elliott

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  • Connecting the DOTS: an Intro to the Data-Oriented Tech Stack

    Cambridge Innovation Center (CIC)

    Hi BUG! For our July meetup, we've got Phil Deschain from Unity coming to talk about what's new in DOTS, Unity's new data-oriented tech stack. DOTS is incredibly powerful and very clearly the future of programming Unity, so you're not going to want to miss this event! Stripes Learning is also coming to talk about their new masterclass courses, as well as to sponsor pizza for the evening! Please RSVP so we ensure there's enough for everyone. Talk: We are going to cover the rationale and reasoning behind DOTS, its performance benefits and the reasons added performance is there. We will also do a little bit of a deeper dive into the guts of DOTS, just to illustrate some core concepts. Also Q/A. Bio: The name is Phil Deschain. I've been a game developer for about ten years now, primarily working on mobile games: Guns of Boom, Two Dots. Also did some indie stuff that never went anywhere. I love harder technical problems and I am specializing in DOTS just because of that. *********************************** Our venue: CIC Cambridge is located at 1 Broadway in Cambridge, just outside the Kendall Square Red Line T stop. Whenever possible, public transportation is recommended but for those who choose to drive, parking is available underneath the building on the Third Street side. Visitor parking is also available at the Kendall St garage and at the Marriott Hotel garage, and there's limited street parking as well. When checking in at the ground floor security desk of CIC Cambridge, please be sure to bring along a government-issued ID. Venture Cafe is located on the 5th floor, just outside the elevators. *********************************** By attending or participating in BUG events, you agree to abide by our safe-space policy which you can find here: https://tinyurl.com/yablpctf. If you feel you are unable to, please do not attend. *********************************** Thanks to our sponsors! Unity, The CIC Cambridge, and Stripes Learning https://apply.stripeslearning.com/ are generously sponsoring our meetup this month. See you there! Graham, Elliott, and Chris

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