• Plugging into Unity: Lightning Talks - Favorite Unity Plug-Ins

    Cambridge Innovation Center (CIC)

    Hi BUG! PLEASE NOTE: Due to a scheduling conflict, we will be meeting on Tuesday the 29th from 6-9! What is your favorite Unity plugin? Probuilder? Gaia? Amplify Shaders? That one super-helpful script you found on github? Come tell us about it! For our January meetup, we'll be doing "pitch your favorite plugin" lightning talks. Show off your favorite plugin, tell us why it's awesome, and discover other great plugins! - "Does it have to be a plugin I made?" Absolutely not! Come show something you've found useful or just super cool. - "Do I have to be an expert on how it works and what all the settings do?" Nope. If you think it's cool, chances are a lot of other people will as well! - "Do I need to have slides and do a live demo?" Only if you want to. You can show screenshots, videos, text, or pontificate loudly in front of a blank screen. - "Does it need to be something nobody's heard of yet?" Nope. Sure, I've heard of Probuilder, but I have no idea how it works or why it's awesome. Come tell me why that plugin everyone's talking about is as great as people say it is! - "Does it have to be some huge elaborate thing that will completely change people's lives?" Nope. If there's that one tiny script you found that solves a very specific problem you're passionate about, come show us! Interested in presenting? Awesome! Tell us about it: https://goo.gl/forms/Z2UzM4gNLanVK5JA3 Logistics: We’ll be meeting on TUESDAY, January 29th from 6PM to 9PM at the CIC Cambridge Venture Cafe (on the 5th floor), 1 Broadway, Cambridge. By attending or participating in BUG events, you agree to abide by our safe-space policy (https://tinyurl.com/yablpctf). If you feel you are unable to, please do not attend. Thanks to our sponsors! Unity and The CIC Cambridge are generously sponsoring our meetup this month. PLEASE RSVP! https://www.meetup.com/B-U-G-Boston-Unity-Group/events/257937743/ See you there! - Graham & Elliott

  • November 2018 B.U.G. -> Unity Demo Night!

    Cambridge Innovation Center (CIC)

    Hi BUG! Are you working on any cool Unity projects? Looking for feedback or an audience to demo your Unity projects to? Are you interested in checking out what other devs are working on with Unity? You're formally invited to join us for our November 2018 BUG Demo Night! Feel free to bring a Unity project to demo or just checkout what others are working on! *If you plan on demoing room-scale VR, you'll want to arrive early to ensure you have space to demo. We're being hosted at CIC Cambridge Venture Cafe so room-scale space is limited. Logistics: We’ll be meeting on Wednesday, November 28th (6PM to 9PM) at the CIC Cambridge Venture Cafe (on the 5th floor), 1 Broadway, Cambridge. By attending or participating in BUG events, you agree to abide by our safe-space policy (https://tinyurl.com/yablpctf). If you feel you are unable to, please do not attend. Thanks to our sponsors! Unity and The CIC Cambridge are generously sponsoring our meetup this month. PLEASE RSVP! See you there! -BUG

  • The Future of XR Authoring with Unity's Matt Schoen

    Cambridge Innovation Center

    Hi BUG! This month we've got Matt Schoen from Unity (formerly of Boston!) presenting the latest in XR authoring tools he's making at Unity. This'll be a pretty awesome talk, so be sure to RSVP! PLEASE NOTE that this meetup is on Tuesday the 30th this month because the 31st is Halloween. Schoen will be talking about the projects going on in Unity Labs, from advanced rendering for photorealistic humans to AI to new authoring tools for VR and AR. He'll do a short demo of the latest version of EditorXR, Labs' in-VR editor for Unity, and go into detail on Project MARS. MARS (Mixed and Augmented Reality Studio) is a suite of editor tools aimed at extending the visual Unity workflow that you know and love into the realm of real-world objects and mixed reality scenarios. MARS allows users to easily associate game content with conditions on world data. It also provides simulation infrastructure to preview your experience in-editor against a variety of synthetic or captured environments, letting you see how your AR app will react in different real-world scenarios. Matt Schoen is an engineer with Unity Labs, working primarily on mixed reality. He joined Unity in 2016 to work on EditorXR with Jono Forbes, his co-founder at Defective Studios. You may remember them from the early days of BUG! As integrations lead on Project MARS, he is responsible for wrangling all the plugins and SDKs he can get his hands on. A long-time Unity user (we're talking back to the 2.x days), Schoen has worked on a wide gamut of projects, from PC games to mobile AR apps (back in 2013, before it was cool!). He loves writing code for things that no one has ever seen before. *********************************** Our venue: CIC Cambridge is located at 1 Broadway in Cambridge, just outside the Kendall Square Red Line T stop. Whenever possible, public transportation is recommended but for those who choose to drive, parking is available underneath the building on the Third Street side. Visitor parking is also available at the Kendall St garage and at the Marriott Hotel garage, and there's limited street parking as well. When checking in at the ground floor security desk of CIC Cambridge, please be sure to bring along a government-issued ID. Due to a construction project, please excuse the in-progress look of the lobby and allow yourself a few extra minutes for passage up to the 5th floor. Venture Cafe is located on the 5th floor, just outside the elevators. *********************************** By attending or participating in BUG events, you agree to abide by our safe-space policy. https://docs.google.com/document/d/1KagLI2kK4HgVCNLXiYeJgvzadEjBu4CQA9MEJj47dac/edit?usp=sharing If you feel you are unable to abide by our safe-space policy, please do not attend. *********************************** Thanks to our sponsors! Unity and The CIC Cambridge are generously sponsoring our meetup this month.

    2
  • Unity for Industrial Uses, Automotive, CAD & the New Material Library

    Cambridge Innovation Center

    Hi Bug! This month we're pleased to announce: Unity for Industrial Uses, Automotive, CAD and the New Material Library, with Mark Schoennagel (Unity Evangelist). In his presentation, Mark will explain some uses for Unity in automotive like autonomous driving, design, simulation then show some cool CAD features. Mark will also cover the the new Material Library (with over a hundred custom automotive style materials) and creating materials too! About The Speaker: Mark Schoennagel is a Unity Evangelist with a strong technical background in 3D Animation for both film and video games. For nearly 20 years he was the lead evangelist for Softimage 3D, enjoying a front-row seat during the renaissance of the 3D industry. From witnessing the humble beginnings of the first ray-traced animations all the way through to today’s blockbuster AAA game titles, he’s seen it all. When not pushing the limits of 3D, Mark enjoys Formula 1, photography and VR… which of course is just more 3D. Please RSVP to ensure enough pizza for all! *********************************** Our venue: CIC Cambridge is located at 1 Broadway in Cambridge, just outside the Kendall Square Red Line T stop. Whenever possible, public transportation is recommended but for those who choose to drive, parking is available underneath the building on the Third Street side. Visitor parking is also available at the Kendall St garage and at the Marriott Hotel garage, and there's limited street parking as well. When checking in at the ground floor security desk of CIC Cambridge, please be sure to bring along a government-issued ID. Due to a construction project, please excuse the in-progress look of the lobby and allow yourself a few extra minutes for passage up to the 5th floor. Venture Cafe is located on the 5th floor, just outside the elevators. *********************************** By attending or participating in BUG events, you agree to abide by our safe-space policy. https://docs.google.com/document/d/1KagLI2kK4HgVCNLXiYeJgvzadEjBu4CQA9MEJj47dac/edit?usp=sharing If you feel you are unable to abide by our safe-space policy, please do not attend. *********************************** Thanks to our sponsors! Unity and The CIC Cambridge are generously sponsoring our meetup this month. A special thanks to Unity for once again sponsoring pizza this month! See you there!

  • August BUG: It's Business Time!

    Cambridge Innovation Center (CIC)

    We're honored to announce Paul Hake, CEO of HitPoint Studios, will be presenting: It's Business Time! After nearly 10 years of running a games studio largely focused on Unity game development, Paul Hake will be giving a presentation about general studio operations, business development, team management and more. This talk will cover various aspects of raising capital for game development, ways to configure your team, what to look out for in contracts, keeping tabs on your production budget and more. Though this talk won't cover all aspects of running a studio, its goal is to provide a crash course for those just starting out or those interested in running a game studio. Paul will base the presentation on a series of "lessons learned" during his time running HitPoint Studios and will end with recommendations on further reading and talks. About Paul: Before founding HitPoint in 2008, Paul was an independent game designer and producer for PC, social and online games including Littlest Pet Shop VIPs and dozens of other Hasbro properties (Battleship, Yahtzee, Connect Four, Monopoly and others), Dreamworks, and Real Networks/GameHouse. After graduating from Umass Amherst, Paul decided to stay in the area and currently lives with his wife and two kids in the hills of Western Mass. Logistics: We’ll be meeting on August 29th (6PM to 9PM) at the Cambridge Innovation Center’s Venture Cafe (on the 5th floor), 1 Broadway, Cambridge. *********************************** Our venue CIC Cambridge is located at 1 Broadway in Cambridge, just outside the Kendall Square Red Line T stop. Whenever possible, public transportation is recommended but for those who choose to drive, parking is available underneath the building on the Third Street side. Visitor parking is also available at the Kendall St garage and at the Marriott Hotel garage, and there's limited street parking as well. When checking in at the ground floor security desk of CIC Cambridge, please be sure to bring along a government-issued ID. Due to a construction project, please excuse the in-progress look of the lobby and allow yourself a few extra minutes for passage up to the 5th floor. Venture Cafe is located on the 5th floor, just outside the elevators. *********************************** By attending or participating in BUG events, you agree to abide by our safe-space policy (https://goo.gl/7Wz6F9). If you feel you are unable to, please do not attend. Thanks to our sponsors! Unity (https://unity3d.com/) and The CIC Cambridge (https://cic.com/cambridge/) are generously sponsoring our meetup this month.

    4
  • Introducing: BridgeXR Toolkit for Multi-device Unity Projects

    Cambridge Innovation Center (CIC)

    In this talk Jonathan will discuss the problems of project fragmentation in VR / AR projects which target multiple devices and platforms. The ecosystem is plagued with a tangle of devices, platforms and toolkits. Unity is making efforts to unify low level XR SDK under a set of general API classes. But in practice you must still choose a higher level toolkit to build your app, whether that’s SteamVR Interaction System, Daydream Elements, Mixed Reality Toolkit, ARCore, ARKit for Unity, VRTK, and so on. In response, Parkerhill built a solution, BridgeXR toolkit for Unity, which is an in-editor SDK manager. With BridgeXR you can use multiple high level toolkits in the same project, toolkits you already know and trust— past, present and future— while remaining device-independent About the presenter: Jonathan Linowes is founder of Parkerhill Reality Labs, an immersive media indie studio and developer of the BridgeXR toolkit, Power Solitaire VR game, and upcoming Chess Or Die game. He is a VR/AR evangelist, Unity developer, entrepreneur, and teacher. Jonathan holds a BFA degree from Syracuse University, an MS degree from the MIT Media Lab, and held technical leadership positions at Autodesk and other companies. He is author of Unity Virtual Reality Projects (second edition due June 2018) and co-author Augmented Reality for Developers (2017) books available on Amazon. ****** CIC Cambridge is located at 1 Broadway in Cambridge, just outside the Kendall Square Red Line T stop. Whenever possible, public transportation is recommended but for those who choose to drive, parking is available underneath the building on the Third Street side. Visitor parking is also available at the Kendall St garage and at the Marriott Hotel garage, and there's limited street parking as well. When checking in at the ground floor security desk of CIC Cambridge, please be sure to bring along a government-issued ID. Due to a construction project, please excuse the in-progress look of the lobby and allow yourself a few extra minutes for passage up to the 5th floor. ******* By attending or participating in BUG events, you agree to abide by our safe-space policy. If you feel you are unable to, please do not attend. ( https://tinyurl.com/yapx25z7 ) ******* Thanks to our sponsors! Unity (http://www.unity3d.com) and CIC (https://cic.com/cambridge/)

  • Game UI/UX Best Practices with Aerin Artessa

    Cambridge Innovation Center (CIC)

    Hi BUG! This month, Aerin Artessa of Distruptor Beam will be presenting an overview of UI/UX in games, sharing anecdotes from her extensive experience, and offering tips for improving your game's UI. We're also sponsored by Autodesk this month, who will be presenting their Autodesk Forge AR/VR toolkit as well as providing pizza. Please RSVP to ensure there's enough for everyone! We are all UX Designers once in a while, most of the time we just don’t know it. In this talk Aerin plans to run you through what UX Design applies to and when/where is fits into your project pipeline using real world examples (both successful and unsuccessful). Aerin Artessa has been a UI/UX designer for mobile games for the past eight years working on titles for Skybound, Hasbro, Harmonix, Alcon Entertainment and Scholastic. She currently works is a Sr. UI/UX Designer at Disruptor Beam leading the UX team on an unannounced mobile game. One day she dreams of working in an AR world with her fancy cybernetic eyes. Sponsored by Autodesk Autodesk: Introducing the Autodesk Forge AR | VR Toolkit. Kevin will present an overview of the latest component in the Autodesk Forge web services. The toolkit allows you to import a Forge asset directly into Unity with two different workflows. ******* CIC Cambridge is located at 1 Broadway in Cambridge, just outside the Kendall Square Red Line T stop. Whenever possible, public transportation is recommended but for those who choose to drive, parking is available underneath the building on the Third Street side. Visitor parking is also available at the Kendall St garage and at the Marriott Hotel garage, and there's limited street parking as well. When checking in at the ground floor security desk of CIC Cambridge, please be sure to bring along a government-issued ID. Due to a construction project, please excuse the in-progress look of the lobby and allow yourself a few extra minutes for passage up to the 5th floor. ******* By attending or participating in BUG events, you agree to abide by our safe-space policy. If you feel you are unable to, please do not attend. ( https://tinyurl.com/yapx25z7 ) ******* Thanks to our sponsors! Unity (http://www.unity3d.com), CIC (https://cic.com/cambridge/) and Autodesk (https://www.autodesk.com/)!

    3
  • Unity's Dan Miller Presents: Real-time Cinematic Production, ARCore & GDC News

    Cambridge Innovation Center (CIC)

    Hi BUG! We are excited to announce our May BUG meetup with Unity AR / VR Evangelist Dan Miller! Dan will share some of the latest Unity news from the 2018 Game Developers Conference, along with two presentations on: - Real-time Cinematic Production in Unity: An overview of the newest post-processing stack, cinemachine tools, and how to push the visual fidelity of your project + output as a video. - ARCore: An overview of Interesting interactions you can make with ARCore, plus a high-level overview of how ARCore works, interesting use cases, and a live demo on creating an ARCore app in Unity. Dan's Bio: Dan was first introduced to Unity in college and worked on indie game projects until landing his first job developing mobile games published by DeNA. After spending several years in game development, he became interested in virtual reality and began developing small VR projects. Soon after, he worked as a VR Programmer for Colopl Ni on multiple titles - including Cyberpong - which has been featured in VR arcades around the world. He is excited to continue working with new and emergent technology and looks forward to helping others create unique, compelling experiences in the virtual and augmented reality space. ******* By attending or participating in BUG events, you agree to abide by our safe-space policy. If you feel you are unable to, please do not attend. ( https://tinyurl.com/yapx25z7 ) ******* CIC Cambridge is located at 1 Broadway in Cambridge, just outside the Kendall Square Red Line T stop. Whenever possible, public transportation is recommended but for those who choose to drive, parking is available underneath the building on the Third Street side. Visitor parking is also available at the Kendall St garage and at the Marriott Hotel garage, and there's limited street parking as well. When checking in at the ground floor security desk of CIC Cambridge, please be sure to bring along a government-issued ID. Due to a construction project, please excuse the in-progress look of the lobby and allow yourself a few extra minutes for passage up to the 5th floor. ******* Thanks to our sponsors! Unity (http://www.unity3d.com) and CIC (https://cic.com/cambridge/) are generously sponsoring our meetup again this month. Unity is also sponsoring pizza this month! Please RSVP by the day prior to the event (May 29th) to ensure enough pizza for the everyone! See you there!

    2
  • ECS, Jobs, Burst and the future of scripting in Unity

    Cambridge Innovation Center

    Hey BUG! This month we'll be having our very own Graham Pentheny talk about the new scripting systems in Unity[masked] and beyond. We'll be meeting in the Havana room (not the Venture Cafe) at the CIC, so we'll be limited to 90 attendees. Please RSVP if you plan on attending so we can give building security an attendee list. During GDC Unity recently released a beta build of their new Entity Component System, Jobs System, and Burst compiler that are slated to roll out this year. This represents a radical change to scripting in Unity. In this presentation, we’ll go over the fundamentals of data-oriented design, dive into the new scripting systems, and talk about how to write fast code in both the old and new versions of Unity. Graham Pentheny is a developer with 10 years of experience writing game code everywhere from huge AAA C++ projects to small games in LUA, and everything in-between. Most of that experience has been making mobile games, where performance matters quite a bit. Currently he’s the engineering lead on the Alphabear 2 team at Spry Fox and one of the organizers of BUG. By attending or participating in BUG events, you agree to abide by our safe-space policy. If you feel you are unable to, please do not attend. CIC Cambridge is located at 1 Broadway in Cambridge, just outside the Kendall Square Red Line T stop. Whenever possible, public transportation is recommended but for those who choose to drive, parking is available underneath the building on the Third Street side. Visitor parking is also available at the Kendall St garage and at the Marriott Hotel garage, and there's limited street parking as well. When checking in at the ground floor security desk of CIC Cambridge, please be sure to bring along a government-issued ID. Due to a construction project, please excuse the in-progress look of the lobby and allow yourself a few extra minutes for passage up to the 5th floor. Thanks to our sponsors! Unity and CIC (http://www.cic.com/) are generously sponsoring our meetup again this month. See you there!

    2
  • March BUG: Demo Night

    Cambridge Innovation Center

    This month, we'll be hosting a demo night at CIC (NEW ROOM - Havana Room - 5th Floor), on Wednesday, March 28th! Have a Unity game you want to play test? Need some feedback on a tough problem you've been trying to solve? Want to see what other local Unity developers are cooking up? Looking for work? Just want to hang out? Join us for out 1st demo night of 2018! *********************************** Our new venue: CIC Cambridge is located at 1 Broadway in Cambridge (NEW ROOM - Havana Room - 5th Floor), just outside the Kendall Square Red Line T stop. Whenever possible, public transportation is recommended but for those who choose to drive, parking is available underneath the building on the Third Street side. Visitor parking is also available at the Kendall St garage and at the Marriott Hotel garage, and there's limited street parking as well. When checking in at the ground floor security desk of CIC Cambridge, please be sure to bring along a government-issued ID. Due to a construction project, please excuse the in-progress look of the lobby and allow yourself a few extra minutes for passage up to the 5th floor. Havana Room is located on the 5th floor, just outside the elevators. *********************************** By attending or participating in BUG events, you agree to abide by our safe-space policy. If you feel you are unable to, please do not attend. Thanks to our sponsors! Unity and CIC are generously sponsoring our meetup this month. See you there! -BUG • What to bring Unity Projects to demo on laptops or mobile devices - Demo space is limited. • Important to know Please RSVP by 5PM March 27th - so we can get a list of attendees to the security folks at CIC. This will speed up admission to the event on the 28th.

    1