• Gorgeous Prototyping for Non-Artists with Ichiro Lambe

    Online event

    Hi BUG! This month veteran developer and self-proclaimed non-artist Ichiro Lambe takes you through how to use color, lighting, the post process stack, and a healthy helping of the Asset Store to help level up your environment design skills.

    Ichiro is Founder and President of Dejobaan Games, LLC, an independent Boston-area game development studio. A 28-year industry veteran, he also advises VC-backed gaming startups, universities, and other industry organizations. Most recently, he joined Valve's Steam Labs team to help create Steam Labs.

    **********************************
    A SPECIAL COVID-19 UPDATE:

    We have made the decision to virtualize all our events for the foreseeable future. We will continue to have our usual monthly lectures, but we will not be hosting any in-person events at the CIC. Instead we’ll be streaming all our presentations on twitch over at https://twitch.tv/bostonunitygroup

    We intend to get things back to normal as soon as possible, and look forward to better days. As always, if you have any questions or concerns please feel free to email us at [masked].

    ***********************************

    By attending or participating in BUG events, you agree to abide by our safe-space policy (https://tinyurl.com/yablpctf). If you feel you are unable to, please do not attend or participate.

    ***********************************

    Thanks to our sponsors! Unity and The CIC Cambridge are generously sponsoring our meetup this month.

    See you there!
    Chris, Elliott, & Graham

  • July Mixer and Happy Hour

    Online event

    Hi BUG! This month we'll be hosting an informal mixer/networking night on zoom. Catch up with fellow BUG members and talk about what you're most excited about! We'll provide the zoom link and password via meetup, so be sure to RSVP if you're planning on attending. This event will not be streamed to twitch.

    **********************************
    A SPECIAL COVID-19 UPDATE:

    We have made the decision to virtualize all our events for the foreseeable future. We will continue to have our usual monthly lectures, but we will not be hosting any in-person events at the CIC. Instead we’ll be streaming all our presentations on twitch over at https://twitch.tv/bostonunitygroup

    We intend to get things back to normal as soon as possible, and look forward to better days. As always, if you have any questions or concerns please feel free to email us at [masked].

    ***********************************

    By attending or participating in BUG events, you agree to abide by our safe-space policy (https://tinyurl.com/yablpctf). If you feel you are unable to, please do not attend or participate.

    ***********************************

    Thanks to our sponsors! Unity and The CIC Cambridge are generously sponsoring our meetup this month.

    See you there!
    Chris, Elliott, & Graham

  • Ask Unity Anything! A fireside chat with Dan Miller from Unity.

    Hi BUG! This month we'll be joined by Dan Miller from Unity Technologies! We will be presenting your questions to the Unity team and Dan will do his best to answer, so make sure to fill in our survey so we can send it to the team.

    Link to the survey is HERE: https://docs.google.com/forms/d/1SDcBysTMQvES8nEIodneeNwuyYHo1EmazIoy_chXoak

    Bio:
    Dan Miller is a senior developer advocate focused on XR at Unity Technologies. In his role he focuses on Augmented and Virtual Reality, building content, sharing knowledge and helping the community. He has a background in game programming and development.

    The session will be hosted, as usual, by the BUG team.

    **********************************
    A SPECIAL COVID-19 UPDATE:

    We have made the decision to virtualize all our events for the foreseeable future. We will continue to have our usual monthly lectures, but we will not be hosting any in-person events at the CIC. Instead we’ll be streaming all our presentations on twitch over at https://twitch.tv/bostonunitygroup

    We intend to get things back to normal as soon as possible, and look forward to better days. As always, if you have any questions or concerns please feel free to email us at [masked].

    ***********************************

    By attending or participating in BUG events, you agree to abide by our safe-space policy (https://tinyurl.com/yablpctf). If you feel you are unable to, please do not attend or participate.

    ***********************************

    Thanks to our sponsors! Unity and The CIC Cambridge are generously sponsoring our meetup this month.

    See you there!
    Chris, Elliott, & Graham

  • Better Shaders - A Cross-Pipeline Shader Solution

    Online event

    Hi BUG! Join us this month as Jason Booth, graphics wizard of legend, presents on the current state of Unity's various render pipelines, authoring shaders and how he's working hard making life easier for the rest of us!

    Description: Unity introduced the Scriptable Render Pipeline, along with LWRP, URP, and HDRP, each developed by separate teams that went in their own unique direction, breaking Unity into 4 different render engines and code bases with no cross compatibility. This created a huge nightmare scenario for asset store developers, and wastes thousands of man hours for teams using Unity. Further, with no abstraction layer to write to, every version change in these render pipelines potentially requires a very large re-write of all your shader code. These pipelines are in rapid development, and heavily-promoted by Unity, but are not well-documented. This talk will chronicle one man's attempt to get Unity to fix these issues, and finally give up and fix them himself.

    Bio: Jason spent his first decade in the game industry at Turbine, releasing some of the first graphical massively multiplayer games, including Asheron's Call, Asheron's Call 2, and Dungeons & Dragons Online. He has also worked with Harmonix Music Systems on creating the Guitar Hero and Rock Band franchises, and Conduit Labs, which eventually became Zynga Boston, and at Disruptor Beam, building the client team while focusing on graphics programming and general client side architecture. Jason has lectured at a number of universities including Harvard, MIT, Becker, University of Copenhagen, and the Berklee College of Music, as well as spoken at GDC and other industry conferences many times, and currently has 32 assets on the Unity Asset Store.

    **********************************
    A SPECIAL COVID-19 UPDATE:

    We have made the decision to virtualize all our events for the foreseeable future. We will continue to have our usual monthly lectures, but we will not be hosting any in-person events at the CIC. Instead we’ll be streaming all our presentations on twitch over at https://twitch.tv/bostonunitygroup

    We intend to get things back to normal as soon as possible, and look forward to better days. As always, if you have any questions or concerns please feel free to email us at [masked].

    ***********************************

    By attending or participating in BUG events, you agree to abide by our safe-space policy (https://tinyurl.com/yablpctf). If you feel you are unable to, please do not attend or participate.

    ***********************************

    Thanks to our sponsors! Unity and The CIC Cambridge are generously sponsoring our meetup this month.

    See you there!
    Chris, Elliott, & Graham

  • Virtual Demo Night and Mixer with GameDevCT

    Online event

    Hi BUG!

    Join us this month as we team up with GameDevCT for a virtual demo night! Jake Bayer, Stefan Lopuszanski, and Bernard Francois from GameDevCT will be hosting the event. Come show off your game to the community and get valuable feedback. Everyone is welcome to attend via the GameDevCT Discord server: https://discord.gg/paNBcD9

    For those who are unable to join the Discord we will also be streaming the event to our Twitch channel https://twitch.tv/bostonunitygroup

    **********************************

    TENTATIVE SCHEDULE

    7:00 - 8:00 : Presentations / Show-and-Tell
    1.) Jake Bayer from "Closed Umbrella Games" presenting "Bowling VR Demo"
    2.) Chris "Monkey" Stevens from "Robot Monkey Brain" presenting "Bounce Castle"
    3.) Kahlil Calavas from "Civil X" presenting "Civilization Explorer"
    4.) Brian Young from "Reclaim Interactive" presenting "Deathgrip"
    5.) Zachary Singer from n/a presenting "Project Radical Adventure"
    6.) Liam Traynor from n/a presenting "Reoccurring Nightmare"
    7.) Jonathan Ampiaw from "Small Leaf Studios" presenting "Mythren" [if we have enough time]
    8.) Stefan Lopuszanski from "Hintersight Studios" presenting "AUTO-COMABT" [if we have enough time]

    8:00 - 9:00 : Game of the Month for "Slay the Spire" with Anthony Giovannetti from Mega Crit Games

    **********************************

    A SPECIAL COVID-19 UPDATE:

    We have made the decision to virtualize all our events for the foreseeable future. We will continue to have our usual monthly lectures, but we will not be hosting any in-person events at the CIC. Instead we’ll be streaming all our presentations on twitch over at https://twitch.tv/bostonunitygroup

    We intend to get things back to normal as soon as possible, and look forward to better days. As always, if you have any questions or concerns please feel free to email us at [masked].

    ***********************************

    By attending or participating in BUG events, you agree to abide by our safe-space policy (https://tinyurl.com/yablpctf). If you feel you are unable to, please do not attend or participate.

    ***********************************
    Thanks to our sponsors! Unity and The CIC Cambridge are generously sponsoring our meetup this month.

    See you there!
    Chris, Elliott, & Graham

  • Make It Cinematic: Adapting Gameplay to Adaptive Music

    Online event

    Hi BUG!

    This month we’re excited to have Eric Robinson and Justin Stanizzi from Sonic Bloom join us for an audibly awesome talk about Adapting Gameplay to Adaptive Music.

    About the talk:
    In this talk Eric and Justin will tap into years of music game development to explore how techniques used in rhythm games like Guitar Hero can be leveraged to create player-driven cinematic gameplay without sacrificing player agency.

    About the speakers:

    Eric: Eric Robinson is Co-founder at Sonic Bloom, applying his experience with music game development to build new tools that help non-musicians do more with audio.

    Justin: Justin Stanizzi has worked in and around the games industry for the better part of his career. He cofounded Sonic Bloom with Eric in an effort to change the way we experience games.

    **********************************

    A SPECIAL COVID-19 UPDATE:

    We have made the decision to virtualize all our events for the foreseeable future. We will continue to have our usual monthly lectures, but we will not be hosting any in-person events at the CIC. Instead we’ll be streaming all our presentations on twitch over at https://twitch.tv/bostonunitygroup

    We intend to get things back to normal as soon as possible, and look forward to better days. As always, if you have any questions or concerns please feel free to email us at [masked].

    ***********************************

    By attending or participating in BUG events, you agree to abide by our safe-space policy (https://tinyurl.com/yablpctf). If you feel you are unable to, please do not attend or participate.

    ***********************************
    Thanks to our sponsors! Unity and The CIC Cambridge are generously sponsoring our meetup this month.

    See you there!
    Chris, Elliott, & Graham

  • Tips on collaboration between artists and non-artists

    Online event

    Hi BUG!

    This month we’re excited to have Adam deGrandis talking about how to improve collaboration between artists and non-artists! This should be an excellent presentation with tons of useful information for people in all disciplines!

    About the talk:
    Successful collaboration between artists and non-artists depends on effective communication; something that’s not always easy between people with radically different areas of expertise. Adam deGrandis will cover a bevy of topics to help you bridge that gap; how to develop a common design language, tips on giving actionable feedback, and more.

    About the speaker:
    Adam deGrandis is the founder of Chickadee, a visual design and art production studio that caters to the indie game dev community. Hailing from Portland, Maine, he's been making games since 2004 and has worked on such titles as A Monster's Expedition, Tooth & Tail, and Monaco: What's Yours is Mine.

    **********************************

    A SPECIAL COVID-19 UPDATE:

    We have made the decision to virtualize all our events for the foreseeable future. We will continue to have our usual monthly lectures, but we will not be hosting any in-person events at the CIC. Instead we’ll be streaming all our presentations on twitch over at https://twitch.tv/bostonunitygroup

    We intend to get things back to normal as soon as possible, and look forward to better days. As always, if you have any questions or concerns please feel free to email us at [masked].

    ***********************************

    By attending or participating in BUG events, you agree to abide by our safe-space policy (https://tinyurl.com/yablpctf). If you feel you are unable to, please do not attend or participate.

    ***********************************
    Thanks to our sponsors! Unity and The CIC Cambridge are generously sponsoring our meetup this month.

    See you there!
    Chris, Elliott, & Graham

  • WebXR for Game Jams

    Online event

    Hi BUG!
    This month we’re delighted to introduce Oren (De-Panther) Weizman presenting on WebXR! Please note that due to Oren's location (Israel!) we're hosting this presentation at 5pm Eastern US!

    About the talk:
    WebXR is a new web standard that allows the implementation of VR and AR experiences in web pages. It's a great way to share XR experiences with no executables to download.
    We will talk about the features of WebXR, and we'll look at what's possible and how to use WebXR Export in Unity.

    WebXR Export:
    https://github.com/De-Panther/unity-webxr-export

    About the speaker:
    Oren (De-Panther) Weizman, is a VR/AR developer that loves to experiment with new tech.
    He is a Co-Admin at the Israeli Unity Developers group.
    A Software Developer at Resonai, where he is part of the team that works on Vera, an AR platform that transforms physical spaces into intelligent digital environments.
    In his spare time, he works on WebXR Export, a Unity XR package that allows developers to build WebXR experiences using Unity.

    **********************************

    A SPECIAL COVID-19 UPDATE:

    We have made the decision to virtualize all our events for the foreseeable future. We will continue to have our usual monthly lectures, but we will not be hosting any in-person events at the CIC. Instead we’ll be streaming all our presentations on twitch over at https://twitch.tv/bostonunitygroup

    We intend to get things back to normal as soon as possible, and look forward to better days. As always, if you have any questions or concerns please feel free to email us at [masked].

    ***********************************

    By attending or participating in BUG events, you agree to abide by our safe-space policy (https://tinyurl.com/yablpctf). If you feel you are unable to, please do not attend or participate.

    ***********************************
    Thanks to our sponsors! Unity and The CIC Cambridge are generously sponsoring our meetup this month.

    See you there!
    Chris, Graham & Elliott

  • Spooktober Lightning Talks!

    Online event

    Hi BUG!
    This month we’re doing special spooktacular haunted lightning talks! Absolutely everyone is encouraged to present!

    Have an interesting game dev tidbit you learned recently that you’d like to share? Finally fixed that horrible weird bug in your game and want to talk about the epic trail of suffering it took to solve? Want to show off your latest game or side project? All topics are welcome!

    If you’re interested in presenting, please add your name to the list here: https://forms.gle/eTQvzbaRzL2AuiGeA

    Here are some of the topics and speakers thus far:

    Chris Maire - Showin' off the BIT SHO set and talking about the tech at a high level

    Graham Pentheny - The bug that almost broke Alphabear 2!

    Jesse Crafts-Finch - Bolt for Unity

    Chris Hart - Rendering the 9000 brightest stars in the sky in their correct locations, relative to your position on Earth AND to the current date/time... making it work cross-platform, and then networking the whole thing.

    Elliott Mitchell - VFX Graph

    Jeff Campbell - Open Source Development and Unity

    **********************************

    Please note that due to a scheduling conflict, we’ve moved BUG to TUESDAY October 27th.

    **********************************

    A SPECIAL COVID-19 UPDATE:

    We have made the decision to virtualize all our events for the foreseeable future. We will continue to have our usual monthly lectures, but we will not be hosting any in-person events at the CIC. Instead we’ll be streaming all our presentations on twitch over at https://twitch.tv/bostonunitygroup

    We intend to get things back to normal as soon as possible, and look forward to better days. As always, if you have any questions or concerns please feel free to email us at [masked].

    ***********************************

    By attending or participating in BUG events, you agree to abide by our safe-space policy (https://tinyurl.com/yablpctf). If you feel you are unable to, please do not attend or participate.

    ***********************************
    Thanks to our sponsors! Unity and The CIC Cambridge are generously sponsoring our meetup this month.

    See you there!
    Chris, Graham & Elliott

    1
  • Introduction to C# for Unity with Abdullah Hamed

    Online event

    Greetings BUG! This month were excited to announce that Abdullah Hamed (Microsoft) will be presenting and introductory C# talk geared towards novice programmers, artists and anyone interested in unlocking the power of programming in Unity! The timing couldn't be more perfect considering the start of the new school year and the demand for people who can code in Unity!

    Content of the talk will cover:

    * Why program?
    * What is .NET/C#?
    * Basics of programming: Variables, Methods, Branching
    * Object Oriented Programming (OOP): Classes, access levels
    * Break
    * Unity C# Programming: Visual Studio, Debugging, C# Unity Demos
    * Q&A

    **********************************

    About the Speaker:

    Abdullah is a Program Manager at Microsoft focusing on .NET game development communities. He started his career trying to grow game development in the Arab world.

    **********************************

    A SPECIAL COVID-19 UPDATE:

    We have made the decision to virtualize all our events for the foreseeable future. We will continue to have our usual monthly lectures, but we will not be hosting any in-person events at the CIC. Instead we’ll be streaming all our presentations on twitch over at https://twitch.tv/bostonunitygroup

    We intend to get things back to normal as soon as possible, and look forward to better days. As always, if you have any questions or concerns please feel free to email us at [masked].

    ***********************************

    By attending or participating in BUG events, you agree to abide by our safe-space policy (https://tinyurl.com/yablpctf). If you feel you are unable to, please do not attend or participate.

    ***********************************
    Thanks to our sponsors! Unity and The CIC Cambridge are generously sponsoring our meetup this month.

    See you there!
    Chris, Graham & Elliott