• Greetings from Computer: Building a Digital Photo Booth

    Cambridge Innovation Center (CIC)

    Hi BUG! This month we are excited to introduce Chris Maire, who'll be sharing his experience of creating Greetings from Computer. ABOUT THE TALK: Using tools and techniques acquired over many years as a game programmer Chris Maire built Greetings from Computer, a digital photo booth controlled with a midi controller and powered by Unity https://twitter.com/greetingsrobot In this talk, Chris will explain the origin of this device, talk about some of the rendering techniques used to create its glitchy greeting cards, and examine design choices, both intentional and otherwise, that have resonated with users. Greetings from Computer will be on display before and after the talk. ABOUT THE SPEAKER: Chris Maire is an indie game developer working out of Cambridge; he's currently tech lead on an unannounced game, in addition to doing solo work through his company Fun Ghost's Haunted Fun Factory LLC and promoting the local indie game scene with Boston Indies. He's worked in the game industry professionally for 9 years, including stints at Massachusetts studios OtherSide Entertainment, Game Show Network Games, and Turbine. *********************************** By attending or participating in BUG events, you agree to abide by our safe-space policy (https://tinyurl.com/yablpctf). If you feel you are unable to, please do not attend. *********************************** Thanks to our sponsors! Unity and The CIC Cambridge are generously sponsoring our meetup this month. See you there! Chris, Graham & Elliott

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  • Building Factory Town: Developing & Marketing a Complex Simulation Game

    Cambridge Innovation Center (CIC)

    Hi BUG! This month we are excited to introduce Erik Asmussen, who'll be sharing his experience of creating Factory Town. ABOUT THE TALK: A wide variety of useful game design patterns and optimization techniques that were learned during the multi-year development of Factory Town, specifically focusing on challenges that arise in data-heavy games with lots of moving pieces. Also covers some tips about pre-release community-building & Steam store page configuration to maximize chances of launch day success. ABOUT THE SPEAKER: Erik Asmussen has been developing games on a solo basis for nearly a decade, including Factory Town (currently in Early Access) and Robot Roller-Derby Disco Dodgeball, both top-selling games on Steam, as well as a number of significantly-less-than-top-selling games on iOS. He is part of the Boston Indie Game Collective, a collaborative group of local independent game developers. *********************************** By attending or participating in BUG events, you agree to abide by our safe-space policy (https://tinyurl.com/yablpctf). If you feel you are unable to, please do not attend. *********************************** Thanks to our sponsors! Unity and The CIC Cambridge are generously sponsoring our meetup this month. See you there! Chris, Graham & Elliott

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  • No Rage Quit: Games That Help Kids with Behavior Challenges - Trevor Stricker

    Cambridge Innovation Center (CIC)

    Mightier is a game platform with a bioresponsive mechanic that helps kids build their emotional regulation. Mightier builds gameplay around a player’s emotional response to a challenge. This helps kids recognize how their bodies feel under pressure. It also lets them practice coping the same way Mario Kart lets them practice sliding around a corner. More importantly, it works. As a game platform, Mightier doesn’t develop games. We work with game developers of titles like Race the Sun, You Must Build a Boat, and Mini Metro. We build in our emotional learning mechanics. And we sandbox it in with dozens of games. This talk will touch on how Mightier works, how and why we work with dozens of games, and the nitty-gritty details of a huge Unity project. ABOUT THE SPEAKER: Trevor Stricker started making games on the Dreamcast when games came on disks and people read about them in magazines printed on dead trees. He spent a decade making console games like NBA 2K and Panzer Dragoon Orta in roles from coffee fetcher to designer to lead programmer. He went indie in 2008, way before it was mainstream. He was in charge of development for Quickhit NFL Football, an early F2P online game that raised VC, signed the NFL, and sold to a publisher. After that he founded Disco Pixel where his love of rhythm games drummed up Jungle Rumble. Now he’s spinning up Mightier, a video game platform that helps kids with behavior challenges in a clinically validated way. *********************************** By attending or participating in BUG events, you agree to abide by our safe-space policy (https://tinyurl.com/yablpctf). If you feel you are unable to, please do not attend. *********************************** Thanks to our sponsors! Unity and The CIC Cambridge are generously sponsoring our meetup this month. See you there! Chris, Graham & Elliott

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  • Connecting the DOTS: an Intro to the Data-Oriented Tech Stack

    Cambridge Innovation Center (CIC)

    Hi BUG! For our July meetup, we've got Phil Deschain from Unity coming to talk about what's new in DOTS, Unity's new data-oriented tech stack. DOTS is incredibly powerful and very clearly the future of programming Unity, so you're not going to want to miss this event! Stripes Learning is also coming to talk about their new masterclass courses, as well as to sponsor pizza for the evening! Please RSVP so we ensure there's enough for everyone. Talk: We are going to cover the rationale and reasoning behind DOTS, its performance benefits and the reasons added performance is there. We will also do a little bit of a deeper dive into the guts of DOTS, just to illustrate some core concepts. Also Q/A. Bio: The name is Phil Deschain. I've been a game developer for about ten years now, primarily working on mobile games: Guns of Boom, Two Dots. Also did some indie stuff that never went anywhere. I love harder technical problems and I am specializing in DOTS just because of that. *********************************** Our venue: CIC Cambridge is located at 1 Broadway in Cambridge, just outside the Kendall Square Red Line T stop. Whenever possible, public transportation is recommended but for those who choose to drive, parking is available underneath the building on the Third Street side. Visitor parking is also available at the Kendall St garage and at the Marriott Hotel garage, and there's limited street parking as well. When checking in at the ground floor security desk of CIC Cambridge, please be sure to bring along a government-issued ID. Venture Cafe is located on the 5th floor, just outside the elevators. *********************************** By attending or participating in BUG events, you agree to abide by our safe-space policy which you can find here: https://tinyurl.com/yablpctf. If you feel you are unable to, please do not attend. *********************************** Thanks to our sponsors! Unity, The CIC Cambridge, and Stripes Learning https://apply.stripeslearning.com/ are generously sponsoring our meetup this month. See you there! Graham, Elliott, and Chris

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  • June 2019 Demo & Networking Night

    Cambridge Innovation Center (CIC)

    Hi BUG! Join us this month for our June 2019 BUG Demo & Networking Night! Recent graduate, hobbyist, or a seasoned professional? Wherever your interest in Unity, from artist to programmer, if you have a small prototype, published game, or complex simulation, come along and join the community to share your ideas. Find out how Unity is being used in the wild, and meet like-minded developers. Even if you don't have a project to demo, come along and check out what others have created! *If you plan on demoing room-scale VR, you'll want to arrive early to ensure you have space to demo. We're being hosted at CIC Cambridge Venture Cafe so room-scale space is limited. *********************************** Our venue: We’ll be meeting at the CIC Cambridge Venture Cafe (on the 5th floor), 1 Broadway, Cambridge, just outside the Kendall Square Red Line T stop. Whenever possible, public transportation is recommended but for those who choose to drive, parking is available underneath the building on the Third Street side. Visitor parking is also available at the Kendall St garage and at the Marriott Hotel garage, and there's limited street parking as well. When checking in at the ground floor security desk of CIC Cambridge, please be sure to bring along a government-issued ID. Venture Cafe is located on the 5th floor, just outside the elevators. *********************************** By attending or participating in BUG events, you agree to abide by our safe-space policy (https://tinyurl.com/yablpctf). If you feel you are unable to, please do not attend. *********************************** Thanks to our sponsors! The CIC Cambridge are generously sponsoring our meetup venue this month. Note that we don’t have a food sponsor this month, so you may want to plan accordingly. PLEASE RSVP! See you there! - Graham, Elliott, and Chris

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  • Beyond Unity Basics: Designing a VR Healthcare Application

    Cambridge Innovation Center

    Hi BUG! For our May 29th meetup, Zachary Barryte and Behnam Sattar will talk about overcoming challenges in creating a VR application for healthcare. About the talk: Unity excels at providing an environment for rapid prototyping and development, but what do you do if a bug in your code is the difference between a patient getting better or not at all? What if you need to prove that what you’re making is effective and correct? What if this is true across multiple code bases? If this sounds like something that you think then, you will enjoy this talk. In this talk, we’ll share strategies we’ve used while developing a VR application for treatment, over the course of 2+ years. We will share best practices and learnings we’ve used to accomplish: * Performing native actions not provided by the Unity API on Android * Designing our own package management system - and why we did this * Implementing a design paradigm beyond Unity’s to improve test-ability * Improving VR performance on different platforms About the speakers: Zachary Barryte is an artist, programmer, and storyteller who's been making comedic games and cartoons since graduating from MIT in '13. Currently, Zach is developing treatment software with Luminopia. Behnam Sattar believes in a combination of art and technology. He’s done his graduate studies on computer vision and has always enjoyed working on projects bringing art and technology together. Currently, Behnam is software engineer at Luminopia working on treatment facilitation. *********************************** Our venue: CIC Cambridge is located at 1 Broadway in Cambridge, just outside the Kendall Square Red Line T stop. Whenever possible, public transportation is recommended but for those who choose to drive, parking is available underneath the building on the Third Street side. Visitor parking is also available at the Kendall St garage and at the Marriott Hotel garage, and there's limited street parking as well. When checking in at the ground floor security desk of CIC Cambridge, please be sure to bring along a government-issued ID. Venture Cafe is located on the 5th floor, just outside the elevators. *********************************** By attending or participating in BUG events, you agree to abide by our safe-space policy (https://tinyurl.com/yablpctf). If you feel you are unable to, please do not attend. *********************************** Thanks to our sponsors! Unity and The CIC Cambridge are generously sponsoring our meetup this month. See you there! Graham, Elliott, and Chris

  • Behind the Assets with Jason Booth

    Cambridge Innovation Center

    Hi BUG! For our April 24th meetup, local legend Jason Booth will be sharing his extensive experience developing premium assets for the Unity Asset Store! Unity will once again be sponsoring pizza so be sure to RSVP! About the talk: In this talk Jason will dig into the technical challenges and solutions created for his Asset Store Assets, MicroSplat, MegaSplat, and One Batch, as well as talk a bit about the asset store ecosystem and the challenges it poses for asset developers. About the speaker: Jason spent his first decade in the game industry at Turbine, releasing some of the first graphical massively multiplayer games, including Asheron's Call, Asheron's Call 2, and Dungeons & Dragons Online. He has also worked with Harmonix Music Systems on creating the Guitar Hero and Rock Band franchises, and Conduit Labs, which eventually became Zynga Boston, and at Disruptor Beam, building the client team while focusing on graphics programming and general client side architecture. Jason has lectured at a number of universities including Harvard, MIT, Becker, University of Copenhagen, and the Berklee College of Music, as well as spoken at GDC and other industry conferences many times, and currently has 16 assets on the Unity Asset Store. *********************************** Our venue: CIC Cambridge is located at 1 Broadway in Cambridge, just outside the Kendall Square Red Line T stop. Whenever possible, public transportation is recommended but for those who choose to drive, parking is available underneath the building on the Third Street side. Visitor parking is also available at the Kendall St garage and at the Marriott Hotel garage, and there's limited street parking as well. When checking in at the ground floor security desk of CIC Cambridge, please be sure to bring along a government-issued ID. Due to a construction project, please excuse the in-progress look of the lobby and allow yourself a few extra minutes for passage up to the 5th floor. Venture Cafe is located on the 5th floor, just outside the elevators. *********************************** By attending or participating in BUG events, you agree to abide by our safe-space policy (https://tinyurl.com/yablpctf). If you feel you are unable to, please do not attend. *********************************** Thanks to our sponsors! Unity and The CIC Cambridge are generously sponsoring our meetup this month. See you there! Graham & Elliott

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  • Creating Explosive Visuals with the Visual Effect Graph - Ashley Alicea, Unity

    Cambridge Innovation Center (CIC)

    Hi BUG! For our March 27th meetup, Ashley Alicea from Unity will be showcasing the new VFX Graph and pipeline! Unity's sponsoring pizza this month as well! Be sure to RSVP: https://www.meetup.com/B-U-G-Boston-Unity-Group/events/259174801/ About the talk: Learn how to use node-based effects and adaptive features in Unity's Visual Effect Graph to create beautiful VFX in real-time. About the speaker: After ten years as an indie developer and organizer of events for fellow game creators, Ashley Alicea joined Unity as an Evangelist for the Americas. She now spends her days empowering creators across the western hemisphere with the knowledge and skills they need to create games, films, and interactive media. Her past roles at Global Game Jam, IndieCade, and Games For Change have made her a passionate advocate of democratizing game development - a mission she proudly continues at Unity. *********************************** Our venue: CIC Cambridge is located at 1 Broadway in Cambridge, just outside the Kendall Square Red Line T stop. Whenever possible, public transportation is recommended but for those who choose to drive, parking is available underneath the building on the Third Street side. Visitor parking is also available at the Kendall St garage and at the Marriott Hotel garage, and there's limited street parking as well. When checking in at the ground floor security desk of CIC Cambridge, please be sure to bring along a government-issued ID. Due to a construction project, please excuse the in-progress look of the lobby and allow yourself a few extra minutes for passage up to the 5th floor. Venture Cafe is located on the 5th floor, just outside the elevators. *********************************** By attending or participating in BUG events, you agree to abide by our safe-space policy (https://tinyurl.com/yablpctf). If you feel you are unable to, please do not attend. *********************************** Thanks to our sponsors! Unity and The CIC Cambridge are generously sponsoring our meetup this month.

  • Volumetric Filmmaking in Unity

    Cambridge Innovation Center (CIC)

    Most people are familiar with the iconic shot from the Matrix where Trinity jumps in the air, starts to kick some AI agents, time freezes, the camera spins around Trinity, then time resumes as she continues to kick butt! That sort of shot was insanely difficult to pull off back in the day. With volumetric film capture technology, one could achieve that shot much more easily and have more flexibility to manipulate the captured footage. This month at BUG, Elliott Mitchell will present a high level overview of volumetric capture, photogrammetry and filmmaking for use in Unity. Elliott will give an overview of tools, use cases, recent volumetric films and give a live demonstration capturing volumetric data with a Kinect and Depthkit. Elliott will also touch upon a few systems in Unity that relate to ingesting, processing, sequencing, optimizing and outputting volumetric data such as Timeline, Cinemachine, Unity Recorder and more. Speaker: Elliott Mitchell (Co-Founder Vermont Digital Arts & Boston Unity Group) has been working in the digital arts since 1995 and as a Unity artist / developer since 2008. Although Elliott's interests extend beyond mobile game development, he recently released Waggle Words on iOS, which reached the number 3 spot for Paid Word Games on the App Store. Elliott's true passion is working with VR, volumetric filmmaking and AR. Some of Elliott's recent notable projects are: The Last Supper (Volumetric fashion film for Rag and Bone with an original soundtrack by Thom Yorke), ALITA: BATTLE ANGEL - PASSPORT TO IRON CITY (a fully immersive, interactive experience leading up to the premiere of the Alita: Battle Angel film), Bjork Digital (A VR music / art piece for Bjork's traveling VR art show based on her Vulnicura album), The Hillman Project : Styles and Customs of the 2020s (VR fine art installation at the Carnegie Museum of Art, Hall of Architecture) and Dreaming the Sphinx (AR archeological museum exhibit at the Harvard Semitic Museum). Logistics: We’ll be meeting on Wednesday, February 27th from 6:30PM to 9PM at the CIC Cambridge Venture Cafe (5th floor), 1 Broadway, Cambridge. By attending or participating in BUG events, you agree to abide by our safe-space policy (https://tinyurl.com/yablpctf). If you feel you are unable to abide by this, please do not attend. Thanks to our sponsors! Unity and The CIC Cambridge are generously sponsoring our meetup this month. PLEASE RSVP! https://www.meetup.com/B-U-G-Boston-Unity-Group/events/258683530 to ensure enough pizza for all! See you there! - Graham & Elliott

  • Plugging into Unity: Lightning Talks - Favorite Unity Plug-Ins

    Cambridge Innovation Center (CIC)

    Hi BUG! PLEASE NOTE: Due to a scheduling conflict, we will be meeting on Tuesday the 29th from 6-9! What is your favorite Unity plugin? Probuilder? Gaia? Amplify Shaders? That one super-helpful script you found on github? Come tell us about it! For our January meetup, we'll be doing "pitch your favorite plugin" lightning talks. Show off your favorite plugin, tell us why it's awesome, and discover other great plugins! - "Does it have to be a plugin I made?" Absolutely not! Come show something you've found useful or just super cool. - "Do I have to be an expert on how it works and what all the settings do?" Nope. If you think it's cool, chances are a lot of other people will as well! - "Do I need to have slides and do a live demo?" Only if you want to. You can show screenshots, videos, text, or pontificate loudly in front of a blank screen. - "Does it need to be something nobody's heard of yet?" Nope. Sure, I've heard of Probuilder, but I have no idea how it works or why it's awesome. Come tell me why that plugin everyone's talking about is as great as people say it is! - "Does it have to be some huge elaborate thing that will completely change people's lives?" Nope. If there's that one tiny script you found that solves a very specific problem you're passionate about, come show us! Interested in presenting? Awesome! Tell us about it: https://goo.gl/forms/Z2UzM4gNLanVK5JA3 Logistics: We’ll be meeting on TUESDAY, January 29th from 6PM to 9PM at the CIC Cambridge Venture Cafe (on the 5th floor), 1 Broadway, Cambridge. By attending or participating in BUG events, you agree to abide by our safe-space policy (https://tinyurl.com/yablpctf). If you feel you are unable to, please do not attend. Thanks to our sponsors! Unity and The CIC Cambridge are generously sponsoring our meetup this month. PLEASE RSVP! https://www.meetup.com/B-U-G-Boston-Unity-Group/events/257937743/ See you there! - Graham & Elliott