Giants have emerged from their strongholds to threaten civilization as never before. Hill giants are stealing all the grain and livestock they can while stone giants have been scouring settlements that have been around forever. Fire giants are press-ganging the smallfolk into the desert, while frost giant longships have been pillaging along the Sword Coast. Even the elusive cloud giants have been witnessed, their wonderous floating cities appearing above Waterdeep and Baldur's Gate. Where is the storm giant King Hekaton, who is tasked with keeping order among the giants?
The humans, dwarves, elves and other small folk of the Sword Coast will be crushed underfoot from the onslaught of these giant foes. The only chance at survival is for the small folk to work together to investigate this invasion and harness the power of rune magic, the giants' weapon against their ancient enemy the dragons. The only way the people of Faerun can restore order is to use the giants' own power against them.
This is a continuing session of the printed Storm King's Thunder adventure, please bring your level appropriate PC to the table prior to play. Each PC must be DDAL legal and built using the DDAL Player's Guide (Found here: http://media.wizards.com/2016/dnd/downloads/AL_PH_SKT.pdf). All players are welcome, but priority will be given to players who have not already had a play experience this week. That is to say, if you have played at Collector's Corner Bel Air on the previous night (Thursday nights), you will be waitlisted until a half hour before the event starts. This is to ensure that all members of our community have the opportunity to play in a game.