- Weekly RPG Session: D&D - Life of a hero(61)
Played with Dungeon and Dragons 5th edition Player's Handbook, Volo's Guide to Monsters, Xanathar's guide to Everything and Homebrew material. The Story: Lovil is a mysterious continent for outsiders. Known only for its dangers and treacherous lands. A Lord in need of outside help had send a boat to different continents to pick up anyone willing to go. However, On their trip the Champions encountered a heavy storm. The storm sunk the boat and the Champions with it. By some miracle, the Champions were unharmed by the surrounding waters. Sinking deeper into the darkness they finally found the bottom and the one responsible for their safety. The Mother Of Storms saved them for now, but also gave them a choice; Accept her quest and become stronger in Lovil until she calls upon you, Or decline and be sent back into the storm. The Champions accepted the offer and the Mother Of Storms send them to Lovil, safe from immediate harm. Hello and welcome to my homebrew campaign for D&D 5th edition. As this is a homebrew world, I have changed and bent a few rules that I will discuss in more detail in the first session. This campaign is played once a week so priority will be given to existing players of the campaign. Beginners are like always welcome. New players will need to come sooner so we have enough time to create the characters.
- After work Session : The bloody inn
From BGG: "France 1831: In a remote corner of Ardèche, the little village of Peyrebeille sees numerous travelers pass through. A family of greedy rural farmers is determined to make its fortune and has devised a diabolical stratagem to achieve this goal: Invest in an inn so they can rob traveling guests, getting rich without arousing the suspicions of the police! Whether or not their plan will work out, one thing is certain: Not every guest will leave this inn alive." We'll be playing with the French version but text on cards is minimal and can be easily memorized.
- Weekend Session: Nemeton
A nice game from last Essen. Players play druids that explore the forest, collect elements for potions and gather animal spirits. There are four phases of each turn: in the night, you place the moon so it will shine on a similar terrain and make the flowers bloom in that direction. At dawn, the moon tile becomes part of a forest and determines the next tile to be added to the forest. During day, you move around the forest collecting resources, brewing potions and befriending animal spirits that give you new powers for future turns. At dusk, if the druid manages to be the first to accomplish one of the special goals, he gets one more resource and bonus points. Once his turn is over, it‘s the turn of the next player until all players have laid down their 10 "Forest" tiles, when game ends. Then the players must count their reputation points: Each potion gives the points indicated on the card. The goals show the number of points given. The animals give points depending on the different streaks. Each triskel gives two points. The player with the most reputation points wins the game. Link to BGG: https://boardgamegeek.com/boardgame/255990/nemeton
- After work Session : Raiders of the north sea with expansions
From BGG: "Raiders of the North Sea is set in the central years of the Viking Age. As Viking warriors, players seek to impress the Chieftain by raiding unsuspecting settlements. Players will need to assemble a crew, collect provisions and journey north to plunder gold, iron and livestock. There is glory to be found in battle, even at the hands of the Valkyrie. So gather your warriors, it’s raiding season!" More info: https://boardgamegeek.com/boardgame/170042/raiders-north-sea We'll be playing with the French version which shouldn't be a problem for English only speaking people as there's only a bit of text on cards and I'll be explaining them in case you're hesitating.
- No Work ! All Play !
Not enough with the Monthly Join & Play session ? Book your spot every 3rd Wednesday of the month to play tabletop games. Write in the comments what you want to host/play. That's it ! ============================================== Games on the night in alphabetical order... Can I ask the organisers to add by yourself your game and your players, thanks in advance. --- Aachen by Night (Pen & Paper RPG) --- Spot 1: Jan (host) Spot 2: Winfried Spot 3: Tomas Krotil Spot 4: AnnaKo Spot 5: Livia https://www.meetup.com/BoardgameMonkeys/events/259185828/ --- COIMBRA --- (https://boardgamegeek.com/boardgame/245638/coimbra) Spot 1: Marco alias "Grifis" (host) Spot 2: Jan Spot 3: Marie Spot 4: TiPhor --- Dwar7s Winter (https://boardgamegeek.com/boardgame/241334/dwar7s-winter) Spot 1: Lord François (host) Spot 2: Andrea Spot 3: Frodo Spot 4: Marloes --- Essen the game: SPIEL '13 (https://boardgamegeek.com/boardgame/157088/essen-game-spiel13) --- Spot 1: Bart (host) Spot 2: Lars Spot 3: Stefan Spot 4: --- King's Forge --- Spot 1: Marina (host) Spot 2: Alexandra Spot 3: Alex Spot 4: Jose Mourinho --- RAJAS OF THE GANGES --- Spot 1: DO (host) Spot 2: Geraldine Spot 3: Aksel Spot 4: Oliver ---SANTA MARIA --- Spot 1: Paul Megapol (host) Spot 2: Tony Spot 3: Hellen Spot 4: --- TROYES --- Spot 1: Filip vu (host) Spot 2: Dries Spot 3: Dan Spot 4: ---Architects --- Spot 1: Tom Mc Corry(host) Spot 2: Spot 3: Spot 4: --- --- Spot 1: (host) Spot 2: Spot 3: Spot 4: --- --- Spot 1: (host) Spot 2: Spot 3: Spot 4: Spot 5: --- --- Spot 1: (host) Spot 2: Spot 3: Spot 4:
- Weekly RPG Session: Pathfinder RPG Campaign - Rise of the Rune Lords
A weekly Pathfinder Campaign of Rise of the Rune Lords. We currently have a full player list but that could change so please do sign up if you're interested.
- Pre-No Work! All Play! - Port Royal
• What we'll do A fun little card game in which you draw cards into your harbour and choose which ones you take (ships, that give you money) or buy (other cards, that give you advantages and victory points) and which you leave in the harbour so that the other players might buy them - and give you some money for them, as they come from your harbour... Collecting too much money is dangerous, as you might lose it to the tax! When one player has at least twelve influence points — which are on both people and expedition cards — the game is played to the end of the round, giving everyone the same number of turns, then the player with the most influence points wins (and that does not have to be the one who triggered the end of the game, if the others play out their last move effectively!). Link to BGG: https://www.boardgamegeek.com/boardgame/156009/port-royal
- 1 hr before No Work All Play! - Blue Lagoon
A Reiner Knizia game released at Essen last October. Played in two parts, players arrive at the islands and explore them in the first half, competing for resources as they go. In the second half they spread out from their villages and attempt to populate as many of the islands as possible, competing for more resources and all the while cutting each other off from each others' goals.
- Aachen by Night (Pen and Paper RPG)
Aachen by Night It is 2017 in the city of Charles the Great, known as the untouchable city. The enlightened Inquisition took residence right within the Dome and keeps ruling with an iron fist, driving all supernaturals out. But for some reason their control dwindled ... The sewers got infested by a host of the treacherous Were-rats, Vampires stalk the night after sundown, the skies are filled with the all-knowing Corax and even a few Demons edged their way through into our reality. Put yourself into the skin of one of these monsters and try to survive the night! This is a Vampire session, characters from earlier Aachen sessions can be kept or a new character can be created (let me know beforehand). Beginner friendly! To be perfectly clear: This is NOT a boardgame but a RPG. What happened so far: S02E01 "Puck in your face!" https://www.meetup.com/BoardgameMonkeys/events/258152940/ S02E02 "Mirror, mirror on the wall: who's the fairest of them all?"
- 1h and half before No Work ! All Play !: SAGRADA
Easy game to warm up before NO WORK! ALL PLAY! (from BGG). Draft dice and use the tools-of-the-trade in Sagrada to carefully construct your stained glass window masterpiece. In more detail, each player builds a stained glass window by building up a grid of dice on their player board. Each board has some restrictions on which color or shade (value) of die can be placed there. Dice of the same shade or color may never be placed next to each other. Dice are drafted in player order, with the start player rotating each round, snaking back around after the last player drafts two dice. Scoring is variable per game based on achieving various patterns and varieties of placement...as well as bonus points for dark shades of a particular hidden goal color. Special tools can be used to help you break the rules by spending skill tokens; once a tool is used, it then requires more skill tokens for the next player to use them. The highest scoring window artisan wins!