Windows Phone 8 Game Development using Unity or Construct 2

This is a past event

28 people went

Location image of event venue

Details

UPDATE:

This event is being coordinated with Nokia's DVLUP Day & Hackathon (http://nokiawpdev.wordpress.com/2013/10/28/nokia-dvlup-day/) on the 4th Floor. We will have 2 rooms on the second floor, one for Unity and another for Construct 2, the 4th floor will be used for C#/XAML. You can find the details for DVLUP Day including a schedule and signup on Lance McCarthy's Blog Post (http://nokiawpdev.wordpress.com/2013/10/28/nokia-dvlup-day/). The content and focus of this meetup is still the same, but there is now a Hackathon attached at the end. :)

In this beginners level workshop we will cover the basics of game design, programming and publication. We will build a casual game and publish it to the Windows Store. This workshop is great for students, hobbyists and professional developers who want to learn the basics of game development and publish their first app to the store as no programming skills are required!

This workshop is hands-on, so to get the most out of the event we strongly encourage you to bring your laptop configured with the following:

1. Mac users only: Boot Camp (http://msdn.microsoft.com/en-US/library/windows/apps/jj945423), Parallels Desktop (http://msdn.microsoft.com/en-US/library/windows/apps/jj945424), VirtualBox (http://msdn.microsoft.com/en-US/library/windows/apps/jj945425) or VMWare Fusion (http://msdn.microsoft.com/en-US/library/windows/apps/jj945426)

2. Windows 8 (a 90-day evaluation version available here (http://msdn.microsoft.com/en-US/evalcenter/jj554510.aspx?wt.mc_id=MEC_132_1_4))

3. Visual Studio 2012 Professional (free for DreamSpark (http://www.dreamspark.com/) or MSDN subscribers (http://msdn.microsoft.com/)) or Visual Studio Express 2012 for Windows 8 (http://www.microsoft.com/visualstudio/eng/products/visual-studio-express-for-windows-8) (free for anyone)

4. Unity 4.2 (http://unity3d.com/unity/download) (free version) or Construct 2 (https://www.scirra.com/construct2/releases/r146)

To publish to the Windows Store you will also need a Windows Store developer account (https://appdev.microsoft.com/StorePortals/en-us/Account/Signup/Start/):

1. If you are a student, use the DreamSpark benefits for a free account (https://www.dreamspark.com/Student/WindowsStore_Registration_Guide.pptx)

2. If you are an MSDN Subscriber, use the one-time free account benefit associated with MSDN (https://msdn.microsoft.com/subscriptions/windevcenter)

3. Otherwise, the account is $19 per annum, but via the free App Builder Rewards program (http://aka.ms/8in30), you can accrue points to cover the fee as well have access to technical and marketing resources as you launch your application in the marketplace.