In this talk, we’ll talk through workflows that I use for creating mobile apps. We’ll talk through the software and tools available, discuss the importance of prototyping, as well as help you accumulate an arsenal of plugins that will help your design succeed. We’ll also point out areas where I’ve fallen flat on my face in hopes of you not doing the same in your next project.
4 things attendees will learn
• Overall structure of a mobile app project
• How Sketch can be a valuable part of your workflow
• Which prototyping tool to use, and when
• How to collaborate successfully with your team and client
This talk is aimed at designers, but it’s relevant to developers, too!