Building a cross-platform game with MonoGame - Andy Clarke

This is a past event

36 people went

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MonoGame is an open-source cross-platform game engine written in C#. Write your game once in C# and deploy to a variety of platforms including iPhone, Android, Xbox, PS4 and Nintendo Switch.

After looking through some of the basic principles of MonoGame we'll put a simple game together, based on suggestions from the session attendees.

We'll finish up by porting the game from Windows to Android.

The code for the game will be made available after the session via GitHub.

Always thought the App Store needed more games featuring crocodiles in space? Now is your chance to help turn the tide!