Dec 7, 2013 · 1:00 PM
Indie City Coop
Our last chance to meet in 2013!
I realize it's sudden (only 6 days from now!) I figure it's better to rush a presentation and have more people in attendance than to have no one show up later in the month!
Given that I don't have a lot of time to prepare, I'm planning to take the easier route and talk about Trinket's general workflow and art pipeline for our first mobile game, Color Sheep.
There were quite a few requests to talk about the new 2D system introduced in 4.3, so we'll touch on that too, though I don't plan to have any sort of formal walkthrough ready.
Woo, ad-libbing! Hope to see a bunch of you there!