What we're about
This meetup is being established with the hope of starting a new football group for interested players from around the Colonial Heights, S. Chesterfield and Petersburg area. This is a very distant off-shoot of the Brooklyn NYC football meet-up that I played in until moving to Virginia this last summer. If you're current member of the meet-up that was trying to get going in NJ, you're not in the wrong spot, it's just moved. Sorry King, Mike can explain.
This will be Flag and/or a 2-hand touch style game and all skill levels and ages are encouraged to give this group a try. The goal is to play a competitive but relaxed game for everyone, ensuring that all players are treated with dignity and respect. I want to say right up front that poor sportsmanship and belligerent behavior will not be tolerated and you will be asked to leave.
The plan is to play almost year around with games every other Saturday morning to begin with. If interest warrants playing every week we can look to do that as well. We normally try to play 6 on 6 (7 on 7 at times), just QB, a center/snapper and receivers. Games are played until one team scores 7 points. We try to get two separate games going at once if we get more 24 people that RSVP. If we have less then 24 players we will incorporate substitutions so that everyone is involved. If we have two separate games going the winner of each game plays the other to add in a little variety. The teams are always different from meetup to meetup, there are no set teams. Anyone is welcome to try their hand at QB.
In conclusion, if you're looking for a fun game with competitive but relaxed atmosphere then give us a try.
And now for the basic rules and info (keep an open mind, this is designed to be a fast paced, passing oriented game). It may seem like a lot but don't worry, just come ready play. I like to keep things nice and orderly.
1) Games are played on an 80 yard field (60 playing area with 10 yard end zones) and the offense has 4 downs per half of the field. (it can be harder to get a first down and/or score then you think). First team to score 7 points, wins. Then we start over and change things up if needed.
2) Each team consists of 6 (or 7) players. If there are more then 14 players but less then 24, substitutions will be used. In such cases, each player on each team is given a number of 1 through 8,9,10 and so on until each player has a number. Example:
Say there is total of 18 players. The decision is to go 7 on 7. This means there are two subs per team. Play begins with numbers 1 and 2 for each team sitting out for the first offensive and defensive series. After that, players 1 and 2 come into the game and player 3 and 4 sit out. this continues throughout the course of the game. This allows everyone equal playing time and then no one is stuck waiting for others to take themselves out when they "feel like it".
3) Play begins at the 2 yard line, the offense has 4 downs to reach the 30 yard line.
4) If the offense, elects to "punt" the ball on fourth down, the ball is placed at the opposing 2 yard line and play begins as normal. (there is no actual punting). If a 4th down play is unsuccessful, there is a turn over on downs as the opposing team takes over.
5) Play begins when the "giver", a defensive player (acting as the center) snaps the ball to the QB.
6) The QB may never cross the line of scrimmage even when rushed. If so, play stops and there is loss of down.
7) There is 5-count rush by the defense. the count begins when the ball contacts the hands of the QB following the snap by the giver. Once the count is complete, the defender (usually the giver) may rush the QB. The QB is allowed to evade the rush but may not cross the line of scrimmage. In others words, the QB can never run. The defense can rush as many players as they want but that will leave open receivers. The offense may leave someone in to screen block if they choose. The reason for no QB runs is that without a line to contain the QB, running can become the default play and limits the passing game.
8) The are no recoverable fumbles. If a ball is dropped while a receiver is running, the ball is dead where it hits the ground. If the giver snaps the ball in such a way that the QB cannot cleanly receive it, the play is re-done.
9) A completed catch is one is which the receiver has possession of the ball and "completes a football move" with at least the lead foot (first to hit the ground) in bounds. Basically it s a judgment call, if you catch it, take a step or two and have one foot in bounds if caught near the side line your good.
10) The ball is always spotted based on the core area of the receivers body at the time the tag is made. The receiver may not gain yardage by extending the ball. This is due to the fact that the defense cannot knock the ball away or push a receiver,
11) A receiver is considered "down" when they, go to the ground on their own, de-flagged or are tagged with two hands simultaneously by a defender (if playing touch or the flags fall from the receiver on their own). It is the defenders responsibility to call out the tag as often times the receiver may not have "felt" two hands make contact.
12) Lead blocking is permitted down field but only in terms of screening the receiver. Other offensive players may not intentionally initiate contact with the defender. Basically, you can't lay each other out throwing blocks. Again, this is meant to be minimal contact. This is football though, so there is always some pushing and shoving but if it gets excessive we'll stop play and get things back on track.
13) Penalties must be called by the player(s) involved. If it is generally agreed that a penalty has occurred, the down is replayed from the previous spot. Example, a receiver calls pass interference and the defender or other players in the area generally agree, the play is redone from the previous line of scrimmage. The final say is with the meet-up organizer/co-organizer. Again, the goal is to have fun and play. Incidental contact, false starts etc are bound to happen, lets not get carried away calling penalties.
14) Interceptions can be returned.
15) Defenders are allowed to chip receivers at the line (within a couple of yards) to disrupt routes and timing but defenders may not "go through" a receiver in an attempt to block or intercept a pass. Again, the goal is minimal contact while still allowing everyone to play.