Wondering how gamification could be employed on your projects as a tool to drive engagement, team building, learning, collaboration and change?
Get inspired and hear how the Winner of the 2016 AITD Excellence Award for Best Use of Gamification/Simulation for Learning, Elemental Projects and Sydney Water Corporation, used game mechanics to drive team building, learning and change management.
‘The Battle’ is a four-hour, high-impact, interactive project simulation co-designed and delivered for over 180 Sydney Water Corporation employees as part of a change management program. Teams were tasked to build a war machine, use drones and compete in an epic battle, while following the project lifecycle, project methodology and game rules.
During this interactive session we will experience a mini-simulation and learn how project managers in general might use gamification to drive project performance.
In particular, we will discover:
• How gamification can drive engagement, innovation and interaction
• The importance of purposeful game design to support project and business needs
• How to embed reflection and soft skill development to unlock greater individual, team, social and cultural benefits
RSVP now to secure your place
About the Speakers
Kestrel Stone (Elemental Projects) - @Kestrel_Stone
Kestrel Stone is a veteran project management trainer and consultant with extensive experience in the use of simulation and gamification to drive learning, engagement, and performance in project communities. She has over 12 years industry experience, a Masters in Project Management, is a Member and NSW Chapter Councilor of the Australian Institute of Project Management (AIPM), an adjunct university lecturer, and founder of Elemental Projects, a project management training consultancy.
Brendan Hill (Sydney Water Corporation) - @brendanlearns
Brendan Hill is the Capability Manager (CxP Program) at Sydney Water and was previously the Learning & Development Lead. He is currently completing a Masters of Learning Sciences and Technology at the University of Sydney and has worked in L&D for over a decade across diverse industries including rail, finance, construction and media. He specialises in the creation of innovative and memorable learning experiences that support both cultural and behavioural change.
Together Elemental Projects and Sydney Water won the 'Best Use of Gamification/Simulation for Learning' (AITD, 2016) and ‘Best Team Building Project (LearnX, 2017) for the development of The Battle, a high-impact project simulation.
6.00pm: Doors open
6.00 - 6.30 pm: Networking
6.30 - 7.30 pm: Presentation
7.30 - 8.00 pm: Q&A
8.00 - 9.00 pm: Networking
9 pm: Doors close