We'll be talking about new/exciting things going on in the industry. If you have something you think we should mention, feel free to tweet us @DenverScript (https://twitter.com/denverscript).
Presentation(30 - 45min):
Building multi-player games with socket.io (http://socket.io/), phaser.io (http://phaser.io/), and mobile devices - Kaylyn Van Norstrand and Jon Hammond
Game development is a lot of fun and using phaser.io (http://phaser.io/) can make it easier to figure out certain parts in your game, although there are many challenges but a lot of capabilities with phaser that we will discuss. We will be going over how we used both phaser.io (http://phaser.io/) and socket.io (http://socket.io/) in order to build out a multi-player game called Not-So-Super-Smash-Brothers. This particular game is up to four players and it connects people to the game screen (which is the computer screen) with socket.io (http://socket.io/). Each person has their own individual player that they control through their smart phone. With each player having a shooting ability and a power-up, the last man standing wins!
We'll have beer and pizza! We'll also allow people to announce any job opportunities they may have at that time so you can socialize with potential applicants.